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  2. Virtual reality in primary education - Wikipedia

    en.wikipedia.org/wiki/Virtual_Reality_in_Primary...

    Virtual reality (VR) is a computer application which allows users to experience immersive, three dimensional visual and audio simulations.According to Pinho (2004), virtual reality is characterized by immersion in the 3D world, interaction with virtual objects, and involvement in exploring the virtual environment. [1]

  3. File : Experiences and Observations in Applying Augmented ...

    en.wikipedia.org/wiki/File:Experiences_and...

    This media file is either in the public domain or published under a free license, and contains no inbound file links.If this media file is useful, then it should be transferred to the Wikimedia Commons.

  4. Mark Billinghurst - Wikipedia

    en.wikipedia.org/wiki/Mark_Billinghurst

    For his PhD course, Billinghurst created the Magic Book, a children's book animated through augmented reality produced by a head-mounted display. [ 2 ] [ 5 ] Billinghurst describes the Magic Book as technology "that allows you to overlay computer graphics onto the real world, in real time".

  5. Augmented reality - Wikipedia

    en.wikipedia.org/wiki/Augmented_reality

    Hannes Kauffman, Associate Professor for virtual reality at TU Vienna, says: "In collaborative augmented reality multiple users may access a shared space populated by virtual objects, while remaining grounded in the real world. This technique is particularly powerful for educational purposes when users are collocated and can use natural means ...

  6. Extended reality - Wikipedia

    en.wikipedia.org/wiki/Extended_reality

    Extended reality (XR) is an umbrella term to refer to augmented reality (AR), mixed reality (MR), and virtual reality (VR). The technology is intended to combine or mirror the physical world with a "digital twin world" able to interact with it, [1] [2] giving users an immersive experience by being in a virtual or augmented environment.

  7. Virtual Reality (journal) - Wikipedia

    en.wikipedia.org/wiki/Virtual_Reality_(journal)

    Virtual Reality is a peer-reviewed open access scientific journal published by Springer Science+Business Media covering research on virtual reality, augmented reality, and mixed reality applications. [1] The editors-in-chief are Daniel Ballin (Ideas Crucible) and Robert D. Macredie (Brunel University London). [2]

  8. Augmented learning - Wikipedia

    en.wikipedia.org/wiki/Augmented_learning

    Augmented learning is an on-demand learning technique where the environment adapts to the learner. By providing remediation on-demand, learners can gain greater understanding of a topic while stimulating discovery and learning. [1]

  9. Category:Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Category:Virtual_reality

    Applications of virtual reality include entertainment (e.g. video games) and education (e.g. medical or military training). Other distinct types of VR-style technology include augmented reality and mixed reality , sometimes referred to as extended reality or XR.