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Ray tracing is a technique that can generate near photo-realistic computer images. A wide range of free software and commercial software is available for producing these images. This article lists notable ray-tracing software.
It employs geometric ray tracing, a technique for modeling the propagation of light through an optical system by assuming that wavelength of light is much smaller than the components in the system and thus that the light can be treated as pencil-thin rays. Ansys Zemax OpticStudio can perform sequential and non-sequential ray tracing.
POV-Ray 3.6 is distributed in compiled format for Mac, Windows and Linux. Support for Intel Macs is not available in the Mac version, but since Mac OS X is a version of Unix the Linux version can be compiled on it. The 3.7 versions with SMP support are officially supported for Windows and Linux.
An open-source progressive web app that uses Potrace is SVGcode. Potrace's input and output is black and white (colored images are greyscaled before processing). However, Inkscape is capable of producing color images by decomposing each channel into several black and white images and tracing them separately with Potrace.
d.b.a. Easy Trace Group (Russian: Группа Easy Trace) ? 2023 (version 12.4) [1] €960, €480 upgrade (Easy Trace Pro) Versions 7.99 and 8.65 are free (Easy Trace) Proprietary: Windows Adobe Illustrator: Adobe Inc. Formerly called Adobe Systems Inc. 1985 2023 (version 27.8.1) $19.99 per month Proprietary: Windows, macOS PhotoLine ...
The Advanced Systems Analysis Program (ASAP) is optical engineering software used to simulate optical systems. ASAP can handle coherent as well as incoherent light sources. It is a non-sequential ray tracing tool which means that it can be used not only to analyze lens systems but also for stray light analysis.
It uses ray tracing to perform all lighting calculations, accelerated by the use of an octree data structure. It pioneered the concept of high-dynamic-range imaging , where light levels are (theoretically) open-ended values instead of a decimal proportion of a maximum (e.g. 0.0 to 1.0) or integer fraction of a maximum (0 to 255 / 255).
Ray-traced model demonstrating specular reflection. Reflection in computer graphics is used to render reflective objects like mirrors and shiny surfaces.. Accurate reflections are commonly computed using ray tracing whereas approximate reflections can usually be computed faster by using simpler methods such as environment mapping.