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  2. Hexadecimal - Wikipedia

    en.wikipedia.org/wiki/Hexadecimal

    Byte values can be expressed in hexadecimal with the prefix \x followed by two hex digits: '\x1B' represents the Esc control character; "\x1B[0m\x1B[25;1H" is a string containing 11 characters with two embedded Esc characters. [3] To output an integer as hexadecimal with the printf function family, the format conversion code %X or %x is used.

  3. List of CIL instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_CIL_instructions

    Convert to an int16 (on the stack as int32) and throw an exception on overflow. Base instruction 0x83 conv.ovf.i2.un: Convert unsigned to an int16 (on the stack as int32) and throw an exception on overflow. Base instruction 0xB7 conv.ovf.i4: Convert to an int32 (on the stack as int32) and throw an exception on overflow. Base instruction 0x84

  4. Module:Unicode convert - Wikipedia

    en.wikipedia.org/wiki/Module:Unicode_convert

    Converts Unicode character codes, always given in hexadecimal, to their UTF-8 or UTF-16 representation in upper-case hex or decimal. Can also reverse this for UTF-8. The UTF-16 form will accept and pass through unpaired surrogates e.g. {{#invoke:Unicode convert|getUTF8|D835}} → D835.

  5. Base32 - Wikipedia

    en.wikipedia.org/wiki/Base32

    Hexadecimal can easily be mapped to bytes because two hexadecimal digits is a byte. Base32 does not map to individual bytes. However, two Base32 digits correspond to ten bits, which can encode (32 × 32 =) 1,024 values, with obvious applications for orders of magnitude of multiple-byte units in terms of powers of 1,024.

  6. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    Where "new" is the standard routine in Pascal for allocating memory for a pointer, and "hex" is presumably a routine to print the hexadecimal string describing the value of an integer. This would allow the display of the address of a pointer, something which is not normally permitted. (Pointers cannot be read or written, only assigned.)

  7. 010 Editor - Wikipedia

    en.wikipedia.org/wiki/010_Editor

    When 010 Editor executes a Binary Template on a binary data file, each variable defined in the Binary Template is mapped to a set of bytes in the binary file and added to a hierarchical tree structure. The tree structure can then be used to view and edit data in the binary file in an easier fashion than using the raw hex bytes.

  8. C string handling - Wikipedia

    en.wikipedia.org/wiki/C_string_handling

    If the macro __STDC_UTF_32__ is defined as 1, the type is used for UTF-32 on that system. This is always the case in C23. [15] C++ does not define such a macro, but the type is always used for UTF-32 in that language. [16] mbstate_t: Contains all the information about the conversion state required from one call to a function to the other.

  9. Bitwise operation - Wikipedia

    en.wikipedia.org/wiki/Bitwise_operation

    In computer programming, a bitwise operation operates on a bit string, a bit array or a binary numeral (considered as a bit string) at the level of its individual bits.It is a fast and simple action, basic to the higher-level arithmetic operations and directly supported by the processor.