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  2. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  3. Archival Resource Key - Wikipedia

    en.wikipedia.org/wiki/Archival_Resource_Key

    An Archival Resource Key (ARK) is a multi-purpose URL suited to being a persistent identifier for information objects of any type. It is widely used by libraries, data centers, archives, museums, publishers, and government agencies to provide reliable references to scholarly, scientific, and cultural objects.

  4. Spawn: Armageddon - Wikipedia

    en.wikipedia.org/wiki/Spawn:_Armageddon

    Spawn's main weapon is the Agony Axe (formed by his cape), which can cut through any demon. He is also armed with his trademark chains, which attack with great accuracy and speed. Spawn can find firearms to use on stronger demons. He is capable of using various hellish powers, particularly the necroplasm. The game features upgrades; Spawn must ...

  5. Svalbard Global Seed Vault - Wikipedia

    en.wikipedia.org/wiki/Svalbard_Global_Seed_Vault

    The Svalbard Global Seed Vault (Norwegian: Svalbard globale frøhvelv) is a secure backup facility for the world's crop diversity on the Norwegian island of Spitsbergen in the remote Arctic Svalbard archipelago. [5] The Seed Vault provides long-term storage for duplicates of seeds from around the world, conserved in gene banks. This provides ...

  6. Spawn (computing) - Wikipedia

    en.wikipedia.org/wiki/Spawn_(computing)

    Spawn in computing refers to a function that loads and executes a new child process. The current process may wait for the child to terminate or may continue to execute concurrent computing . Creating a new subprocess requires enough memory in which both the child process and the current program can execute.