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  2. MT Framework - Wikipedia

    en.wikipedia.org/wiki/MT_Framework

    2015/06/18 MT Framework 2.x PlayStation 4, Xbox One and Windows Confirmed on the Japanese box art. Sengoku BASARA 4 Sumeragi: 2015/07/23 MT Framework 2.x PlayStation 3 and PlayStation 4: Confirmed on box art. Dragon's Dogma Online: 2015/08/31 MT Framework 2.x Windows, PlayStation 3 and PlayStation 4 [42] Resident Evil Zero HD Remaster: 2016/01/19

  3. Panta Rhei (game engine) - Wikipedia

    en.wikipedia.org/wiki/Panta_Rhei_(game_engine)

    Development of a new engine began in summer 2011. Features of the new development engine included: in-engine management of shader (GPU) programs; an engine virtual machine allowing game scripting to be written initially in C#; changes in organization of the workflow/content meant that backwards compatibility with the MT Framework engine was ...

  4. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender , but support for it was dropped in 2019, with the release of Blender 2.8.

  5. Gamebryo - Wikipedia

    en.wikipedia.org/wiki/Gamebryo

    Gamebryo (/ ɡ eɪ m. b r iː oʊ /; gaym-BREE-oh; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, [1] supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine.

  6. Decima (game engine) - Wikipedia

    en.wikipedia.org/wiki/Decima_(game_engine)

    Decima is a proprietary game engine made by Guerrilla Games and released in November 2013, that includes tools and features like artificial intelligence and game physics.It is compatible with 4K resolution and high-dynamic-range imaging, used for games on PlayStation 4, PlayStation 5, Microsoft Windows, macOS, iOS, iPadOS and Xbox Series X/S.

  7. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    [22] With Unity 5, the engine improved its lighting and audio. [23] Through WebGL , Unity developers could add their games to compatible Web browsers with no plug-ins required for players. [ 23 ] Unity 5.0 offered real-time global illumination, light mapping previews, Unity Cloud, a new audio system, and the Nvidia PhysX 3.3 physics engine. [ 23 ]

  8. id Tech 5 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_5

    id Tech 5 is a proprietary game engine developed by id Software.It followed its predecessors, id Tech 1, 2, 3 and 4, all of which had subsequently been published under the GNU General Public License.

  9. Pie in the Sky (game engine) - Wikipedia

    en.wikipedia.org/wiki/Pie_in_the_Sky_(game_engine)

    The book 3D Game Creation by Luke Ahearn for Cyberrookies has a section which examines making games using the Pie in the Sky development tools, [8] and the system, alongside GameMaker: Studio, Construct, The Games Factory and FPS Creator, was used in the "Problem Solving through Game Creation" course put out by the College of Engineering and ...