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  2. TinyMUCK - Wikipedia

    en.wikipedia.org/wiki/TinyMUCK

    FuzzBall MUCK server was built on TinyMUCK 2.2 codebase by Belfry Webworks and, as of version 5, released in 1995, includes the alternative programming language MPI. version 6, available at SourceForge project fbmuck also supports MCP and MCP-GUI .

  3. List of MUD clients - Wikipedia

    en.wikipedia.org/wiki/List_of_MUD_clients

    Generally, a MUD client is a very basic telnet client that lacks VT100 terminal emulation and the capability to perform telnet negotiations. On the other hand, MUD clients are enhanced with various features designed to make the MUD telnet interface more accessible to users, and enhance the gameplay of MUDs, [ 1 ] with features such as syntax ...

  4. MU* - Wikipedia

    en.wikipedia.org/wiki/MU*

    MU* is an abbreviation which refers collectively to a family of text-based [1] multi-user virtual world servers comprising: TinyMUD; MUSH; MOO; TinyMUCK; and related, less-notable types; see the TinyMUD family tree for more

  5. Muck - Wikipedia

    en.wikipedia.org/wiki/Muck

    Muck (gambling), a number of actions, both legal and illegal Muck (poker), the discard pile or the action of discarding one's hand Multi-User Chat Kingdom or TinyMUCK, a type of text-based multi-user game or chat forum

  6. Multi-user dungeon - Wikipedia

    en.wikipedia.org/wiki/Multi-user_dungeon

    MUDs combine elements of role-playing games, hack and slash, player versus player, interactive fiction, and online chat. Players can read or view descriptions of rooms, objects, other players, and non-player characters , and perform actions in the virtual world that are typically also described.

  7. Hack Forums - Wikipedia

    en.wikipedia.org/wiki/Hack_Forums

    Hack Forums (often shortened to 'HF') is an Internet forum dedicated to discussions related to hacker culture and computer security. [ 1 ] [ 2 ] The website ranks as the number one website in the " Hacking " category in terms of web-traffic by the analysis company Alexa Internet . [ 3 ]

  8. Cheating in online games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_online_games

    The client session is reset when the game sessions become unsynced, thereby preventing cheating. Server-side game code makes a trade-off between calculating and sending results for display on a just-in-time basis or trusting the client to calculate and display the results in appropriate sequence as a player progresses.

  9. MOO - Wikipedia

    en.wikipedia.org/wiki/MOO

    A MOO ("MUD, object-oriented" [1] [2]) is a text-based online virtual reality system to which multiple users (players) are connected at the same time.. The term MOO is used in two distinct, but related, senses.