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View-Master Interactive Vision is an interactive movie VHS console game system, [2] introduced in 1988 and released in the USA in 1989 by View-Master Ideal Group, Inc. [3] The tagline is "the Two-Way Television System that makes you a part of the show!"
The View-Master brand name eventually came to be recognized by 65% of the world's population, but Gruber disliked the name, believing that it sounded too much like Toast-Master, Mix-Master or some other kitchen appliance. [5] The View-Master was introduced at the 1939 New York World's Fair, marked "Patent Applied For".
The Action Max system requires the player to also have a VCR, [4] as the console has no way to play the requisite VHS tapes itself. Using light guns , players shoot at the screen. [ 2 ] The gaming is strictly point-based and dependent on shot accuracy, and as a result, players can't truly win or lose a game.
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Video Art was positioned against a wide range of educational toys and interactive television systems, such as View-Master Interactive Vision and VideoSmarts, and against television itself. [5] It was sold alongside, but not directly positioned against, mainstream game consoles such as the Nintendo Entertainment System and the Master System.
Michael J. Freeman (born 1947) is an American inventor who works in trend analysis, advanced behavioral systems, programming of smart toys, cable television and robotics. He was a professor at three American universities and a consultant to business and governments.
The Elektor TV Games Computer (TVGC) was a programmable computer system sold by Elektor in kit form from April 1979. [1] [2] It used the Signetics 2650 CPU [2] with the Signetics 2636 PVI for graphics and sound. These were the same chips as used in the Interton VC 4000 console family.
The VTech CreatiVision is a hybrid computer and home video game console introduced by VTech in 1981 and released in 1982 during the second generation of video game consoles. ...