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Super Solvers: Gizmos & Gadgets is an educational science video game designed by The Learning Company.It is intended to teach children between the ages of 7 and 12 introductory mechanics, namely simple machines, magnets, basic electronics, and forms of energy.
ExploreLearning is a Charlottesville, Virginia-based education technology company that operates a large library of interactive online simulations for mathematics and science education in grades 3–12 called 'Gizmos'. ExploreLearning also makes Reflex, an online, game-based system for math fact memorization. [1]
Hilary Williams of Allgame thought the game was "entertaining", and praised it for cultivating various cognitive skills within the player. [4] [null Rocky Mountain News] wrote the "engaging game" was an easier version of Gizmos & Gadgets!. [5] The Booklist thought the activities within the game are "challenging and skill enriching". [6]
This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...
The Super Solvers series are computer games released by The Learning Company that have educational and entertainment qualities. Midnight Rescue! is the first program of the series to be released. Other programs in this series include OutNumbered!, Spellbound!, and Gizmos and Gadgets! among others. [5]
The Super Solvers series is a series of computer games released by The Learning Company that contain both educational and entertainment qualities. OutNumbered! is the second program of the series to be released. Other programs in this series include Midnight Rescue!, Spellbound!, and Gizmos and Gadgets! among others. [3]
In the 2000s, more games were released; Gremlins: Unleashed! was released on Game Boy Color in 2001. The game was about Gizmo trying to catch Stripe and thirty other gremlins, while the gremlins also try to turn Gizmo into a gremlin. Both Gizmo and Stripe are playable characters in the game. [66]
Tiger Electronics has been part of the Hasbro toy company since 1998. [8] [9] Hasbro paid approximately $335 million for the acquisition. [10]In 2000, Tiger was licensed to provide a variety of electronics with the Yahoo! brand name, including digital cameras, webcams, and a "Hits Downloader" that made music from the Internet (mp3s, etc.) accessible through Tiger's assorted "HitClips" players ...