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  2. Function prologue and epilogue - Wikipedia

    en.wikipedia.org/wiki/Function_prologue_and_epilogue

    In assembly language programming, the function prologue is a few lines of code at the beginning of a function, which prepare the stack and registers for use within the function. Similarly, the function epilogue appears at the end of the function, and restores the stack and registers to the state they were in before the function was called.

  3. Loop unrolling - Wikipedia

    en.wikipedia.org/wiki/Loop_unrolling

    Chapter 7, pages 8 to 10, of Michael Abrash's Graphics Programming Black Book is about loop unrolling, with an example in x86 assembly. Generalized Loop Unrolling, gives a concise introduction. Optimizing subroutines in assembly language Agner Fog's optimizations handbook with the loop unrolling technique (2012).

  4. Zero-overhead looping - Wikipedia

    en.wikipedia.org/wiki/Zero-overhead_looping

    This balances the advantages of unrolling with the overhead of repeating the loop.) Moreover, completely unrolling a loop is only possible for a limited number of loops: those whose number of iterations is known at compile time. For example, the following C code could be compiled and optimized into the following x86 assembly code:

  5. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    In the C programming language, Duff's device is a way of manually implementing loop unrolling by interleaving two syntactic constructs of C: the do-while loop and a switch statement. Its discovery is credited to Tom Duff in November 1983, when Duff was working for Lucasfilm and used it to speed up a real-time animation program.

  6. Loop interchange - Wikipedia

    en.wikipedia.org/wiki/Loop_interchange

    The effectiveness of loop interchange depends on and must be considered in light of the cache model used by the underlying hardware and the array model used by the compiler. In C programming language, array elements in the same row are stored consecutively in memory (a[1,1], a[1,2], a[1,3]) ‒ in row-major order.

  7. Coroutine - Wikipedia

    en.wikipedia.org/wiki/Coroutine

    whether coroutines are provided in the language as first-class objects, which can be freely manipulated by the programmer, or as constrained constructs; whether a coroutine is able to suspend its execution from within nested function calls. Such a coroutine is a stackful coroutine.

  8. Loop optimization - Wikipedia

    en.wikipedia.org/wiki/Loop_optimization

    The boundaries of the polytopes, the data dependencies, and the transformations are often described using systems of constraints, and this approach is often referred to as a constraint-based approach to loop optimization. For example, a single statement within an outer loop ' for i := 0 to n ' and an inner loop ' for j := 0 to i+2 ' is executed ...

  9. Loop nest optimization - Wikipedia

    en.wikipedia.org/wiki/Loop_nest_optimization

    Loop tiling partitions a loop's iteration space into smaller chunks or blocks, so as to help ensure data used in a loop stays in the cache until it is reused. The partitioning of loop iteration space leads to partitioning of a large array into smaller blocks, thus fitting accessed array elements into cache size, enhancing cache reuse and eliminating cache size requirements.