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  2. The Power of 10: Rules for Developing Safety-Critical Code

    en.wikipedia.org/wiki/The_Power_of_10:_Rules_for...

    All loops must have fixed bounds. This prevents runaway code. Avoid heap memory allocation. Restrict functions to a single printed page. Use a minimum of two runtime assertions per function. Restrict the scope of data to the smallest possible. Check the return value of all non-void functions, or cast to void to indicate the return value is useless.

  3. C string handling - Wikipedia

    en.wikipedia.org/wiki/C_string_handling

    The length of a string is the number of code units before the zero code unit. [1] The memory occupied by a string is always one more code unit than the length, as space is needed to store the zero terminator. Generally, the term string means a string where the code unit is of type char, which is exactly 8 bits on all modern machines.

  4. Programming ethics - Wikipedia

    en.wikipedia.org/wiki/Programming_Ethics

    This article gives an overview of professional ethics as applied to computer programming and software development, in particular the ethical guidelines that developers are expected to follow and apply when writing programming code (also called source code), and when they are part of a programmer-customer or employee-employer relationship.

  5. Parsons problem - Wikipedia

    en.wikipedia.org/wiki/Parsons_problem

    Parsons problems are a form of an objective assessment in which respondents are asked to choose from a selection of code fragments, some subset of which comprise the problem solution. The Parsons problem format is used in the learning and teaching of computer programming .

  6. String literal - Wikipedia

    en.wikipedia.org/wiki/String_literal

    A string literal or anonymous string is a literal for a string value in the source code of a computer program. Modern programming languages commonly use a quoted sequence of characters, formally "bracketed delimiters", as in x = "foo" , where , "foo" is a string literal with value foo .

  7. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  8. Underhanded C Contest - Wikipedia

    en.wikipedia.org/wiki/Underhanded_C_Contest

    The Underhanded C Contest was a programming contest to turn out code that is malicious, but passes a rigorous inspection, and looks like an honest mistake even if discovered. The contest rules define a task, and a malicious component. Entries must perform the task in a malicious manner as defined by the contest, and hide the malice.

  9. String (computer science) - Wikipedia

    en.wikipedia.org/wiki/String_(computer_science)

    A program may also accept string input from its user. Further, strings may store data expressed as characters yet not intended for human reading. Example strings and their purposes: A message like "file upload complete" is a string that software shows to end users. In the program's source code, this message would likely appear as a string literal.