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Mobile architecture allows maintaining this connection whilst during transit. [1] Each day the number of mobile devices is increasing, mobile architecture is the pieces of technology needed to create a rich, connected user experience. Currently, there is a lack of uniform interoperability plans and implementation.
Multi-access edge computing (MEC), formerly mobile edge computing, is an ETSI-defined [1] network architecture concept that enables cloud computing capabilities and an IT service environment at the edge of the cellular network [2] [3] and, more in general at the edge of any network. The basic idea behind MEC is that by running applications and ...
A smartphone is a tool of mobile computing. Mobile computing is human–computer interaction in which a computer is expected to be transported during normal usage and allow for transmission of data, which can include voice and video transmissions. Mobile computing involves mobile communication, mobile hardware, and mobile software ...
System Architecture Evolution (SAE) is the core network architecture of mobile communications protocol group 3GPP's LTE wireless communication standard.. SAE is the evolution of the GPRS Core Network, but with a simplified architecture; an all-IP Network (AIPN); support for higher throughput and lower latency radio access networks (RANs); and support for, and mobility between, multiple ...
Heterogeneous System Architecture (HSA) is a cross-vendor set of specifications that allow for the integration of central processing units and graphics processors on the same bus, with shared memory and tasks. [1] The HSA is being developed by the HSA Foundation, which includes (among many others) AMD and ARM.
MMSC Reference Architecture. The standard consists of a number of interfaces between components found in the mobile network: MM1: the interface between MMS User Agent and MMS Center (MMSC, the combination of the MMS Relay & Server). Delivered as HTTP over a packet switched data session. MM2: the interface between MMS Relay and MMS Server.
5G network slicing is a network architecture that enables the multiplexing of virtualized and independent logical networks on the same physical network infrastructure. [1] [2] Each network slice is an isolated end-to-end network tailored to fulfill diverse requirements requested by a particular application.
A cloudlet is a mobility-enhanced small-scale cloud datacenter that is located at the edge of the Internet. The main purpose of the cloudlet is supporting resource-intensive and interactive mobile applications by providing powerful computing resources to mobile devices with lower latency.