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  2. Finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Finite-state_machine

    A finite-state machine (FSM) or finite-state automaton (FSA, plural: automata), finite automaton, or simply a state machine, is a mathematical model of computation.It is an abstract machine that can be in exactly one of a finite number of states at any given time.

  3. YAKINDU Statechart Tools - Wikipedia

    en.wikipedia.org/wiki/YAKINDU_Statechart_Tools

    YAKINDU Statechart Tools (YAKINDU SCT) is a tool [1] for the specification and development of reactive, event-driven systems with the help of finite-state machines.It comprises a tool for the graphical editing of statecharts and provides validation, simulation, and source code generators for various target platforms and programming languages.

  4. JFLAP - Wikipedia

    en.wikipedia.org/wiki/JFLAP

    JFLAP allows one to create and simulate structures, such as programming a finite state machine, and experiment with proofs, such as converting a nondeterministic finite automaton (NFA) to a deterministic finite automaton (DFA). JFLAP is developed and maintained at Duke University, with support from the National Science Foundation since 1993.

  5. State diagram - Wikipedia

    en.wikipedia.org/wiki/State_diagram

    A directed graph. A classic form of state diagram for a finite automaton (FA) is a directed graph with the following elements (Q, Σ, Z, δ, q 0, F): [2] [3]. Vertices Q: a finite set of states, normally represented by circles and labeled with unique designator symbols or words written inside them

  6. Discrete-event simulation - Wikipedia

    en.wikipedia.org/wiki/Discrete-event_simulation

    The simulation must keep track of the current simulation time, in whatever measurement units are suitable for the system being modeled. In discrete-event simulations, as opposed to continuous simulations, time 'hops' because events are instantaneous – the clock skips to the next event start time as the simulation proceeds.

  7. Automata theory - Wikipedia

    en.wikipedia.org/wiki/Automata_theory

    An automaton with a finite number of states is called a finite automaton (FA) or finite-state machine (FSM). The figure on the right illustrates a finite-state machine, which is a well-known type of automaton. This automaton consists of states (represented in the figure by circles) and transitions (represented by arrows).

  8. Deterministic finite automaton - Wikipedia

    en.wikipedia.org/wiki/Deterministic_finite_automaton

    In the theory of computation, a branch of theoretical computer science, a deterministic finite automaton (DFA)—also known as deterministic finite acceptor (DFA), deterministic finite-state machine (DFSM), or deterministic finite-state automaton (DFSA)—is a finite-state machine that accepts or rejects a given string of symbols, by running ...

  9. Stateflow - Wikipedia

    en.wikipedia.org/wiki/Stateflow

    Stateflow (developed by MathWorks) is a control logic tool used to model reactive systems via state machines and flow charts within a Simulink model. Stateflow uses a variant of the finite-state machine notation established by David Harel, enabling the representation of hierarchy, parallelism and history within a state chart.