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WGS1 WGS2 Greyhawk Wars Howl from the North is an adventure module for the Dungeons & Dragons fantasy role-playing game , set in the game's World of Greyhawk campaign setting . The module bears the code WGS2 and was published by TSR, Inc. in 1991 for the second edition Advanced Dungeons & Dragons rules.
Maure Castle was a location used in a campaign that Robert J. Kuntz ran for Gary Gygax, and they later both worked on.This campaign, in its pre-commercial form in 1972–1973, was the seed from which much of the World of Greyhawk campaign setting and the Dungeons & Dragons game itself originated.
The title of the module refers to the five Blades of Corusk, ancient magical swords which, according to the legends of Greyhawk's Suloise barbarians, can be brought together to be made even more powerful. The module also contains information regarding Garel Enkdal, an underground city of orcs in the Griff Mountains of the northeastern Flanaess.
The evoker is a hostile mob that spawns in woodland mansions and appears in village raids. Instead of directly attacking the player, evokers summon vexes—a blue flying mob equipped with a sword—and fangs which come out of the ground. When killed, evokers drop a totem of undying, which the player can use to cheat death. [13] [14]
Swords & Spells was written by Gary Gygax, with art by David C. Sutherland III, and was published by TSR in 1976 as a 48-page digest-sized book. [1]Swords & Spells was published by TSR, Inc. in 1976, the fifth and final supplement to the original Dungeons & Dragons boxed set, and is sometimes informally referred to as "Supplement V", with the official supplements Greyhawk and Blackmoor having ...
Jascar is the Suel god of Hills and Mountains, first detailed in the World of Greyhawk Fantasy Game Setting. [2] His holy symbol is a snow-capped mountain peak. Jascar appears as a muscular human male with a dark beard and breastplate of shining silver. He lacks the color and features of the Suel race, despite his origins.
White Plume Mountain is set in the World of Greyhawk, a campaign setting for Dungeons & Dragons. [5] The module is a dungeon crawl, [1] precipitated by the theft of three magical, sentient weapons: [6] a trident named Wave, a war hammer named Whelm, and a sword named Blackrazor (all three were introduced in this adventure). [1]
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game. [1] [2] Although not the first campaign world developed for Dungeons & Dragons—Dave Arneson's Blackmoor campaign predated it by about a year [3] —the world of Greyhawk closely identified with early development of the game beginning in 1972 ...