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A binary image is a digital image that consists of pixels that can have one of exactly two colors, usually black and white. Each pixel is stored as a single bit — i.e. either a 0 or 1. A binary image can be stored in memory as a bitmap : a packed array of bits.
8-bit color, with three bits of red, three bits of green, and two bits of blue. In order to turn a true color 24-bit image into an 8-bit image, the image must go through a process called color quantization. Color quantization is the process of creating a color map for a less color dense image from a more dense image. [2]
Grayscale images are distinct from one-bit bi-tonal black-and-white images, which, in the context of computer imaging, are images with only two colors: black and white (also called bilevel or binary images). Grayscale images have many shades of gray in between.
A visualization of YCbCr color space The CbCr plane at constant luma Y′=0.5 A color image and its Y′, C B and C R components. The Y′ image is essentially a greyscale copy of the main image. YCbCr, Y′CbCr, also written as YC B C R or Y′C B C R, is a family of color spaces used as a part of the color image pipeline in digital video and ...
For each unique palette, an image color test chart and sample image (truecolor original follows) rendered with that palette (without dithering) are given. The test chart shows the full 256 levels of the red, green, and blue (RGB) primary colors and cyan, magenta, and yellow complementary colors, along with a full 256-level grayscale.
The image modification process is sometimes called color transfer or, when grayscale images are involved, brightness transfer function (BTF); it may also be called photometric camera calibration or radiometric camera calibration. The term image color transfer is a bit of a misnomer since most common algorithms transfer both color and shading ...
The 256 available colors would be used to generate a dithered approximation of the original image. Without dithering, the colors in the original image would be quantized to the closest available color, resulting in a displayed image that is a poor representation of the original. The very earliest uses were to reduce images to 1-bit black and white.
That is, each component is either "on" or "off" with no intermediate states. This results in an 8-color palette ((2 1) 3 == 2 3 == 8) that have black, white, the three RGB primary colors red, green and blue and their correspondent complementary colors cyan, magenta and yellow as follows:
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