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The moments of inertia of a mass have units of dimension ML 2 ([mass] × [length] 2). It should not be confused with the second moment of area, which has units of dimension L 4 ([length] 4) and is used in beam calculations. The mass moment of inertia is often also known as the rotational inertia, and sometimes as the angular mass.
The moment of inertia is defined as the product of mass of section and the square of the distance between the reference axis and the centroid of the section. Spinning figure skaters can reduce their moment of inertia by pulling in their arms, allowing them to spin faster due to conservation of angular momentum.
The following is a list of centroids of various two-dimensional and three-dimensional objects. The centroid of an object X {\displaystyle X} in n {\displaystyle n} - dimensional space is the intersection of all hyperplanes that divide X {\displaystyle X} into two parts of equal moment about the hyperplane.
The second moment of area, also known as area moment of inertia, is a geometrical property of an area which reflects how its points are distributed with respect to an arbitrary axis. The unit of dimension of the second moment of area is length to fourth power, L 4, and should not be confused with the mass moment of inertia.
In physics, moment of inertia is strictly the second moment of mass with respect to distance from an axis: =, where r is the distance to some potential rotation axis, and the integral is over all the infinitesimal elements of mass, dm, in a three-dimensional space occupied by an object Q. The MOI, in this sense, is the analog of mass for ...
The first moment of area is based on the mathematical construct moments in metric spaces.It is a measure of the spatial distribution of a shape in relation to an axis. The first moment of area of a shape, about a certain axis, equals the sum over all the infinitesimal parts of the shape of the area of that part times its distance from the axis [Σad].
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The first one, I 1, is analogous to the moment of inertia around the image's centroid, where the pixels' intensities are analogous to physical density. The first six, I 1 ... I 6 , are reflection symmetric, i.e. they are unchanged if the image is changed to a mirror image.