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  2. Generalization (learning) - Wikipedia

    en.wikipedia.org/wiki/Generalization_(learning)

    Therefore, generalization is a valuable and integral part of learning and everyday life. Generalization is shown to have implications on the use of the spacing effect in educational settings. [ 13 ] In the past, it was thought that the information forgotten between periods of learning when implementing spaced presentation inhibited generalization.

  3. Generalization - Wikipedia

    en.wikipedia.org/wiki/Generalization

    A polygon is a generalization of a 3-sided triangle, a 4-sided quadrilateral, and so on to n sides. A hypercube is a generalization of a 2-dimensional square, a 3-dimensional cube, and so on to n dimensions. A quadric, such as a hypersphere, ellipsoid, paraboloid, or hyperboloid, is a generalization of a conic section to higher dimensions.

  4. Transfer of learning - Wikipedia

    en.wikipedia.org/wiki/Transfer_of_learning

    Learning that takes place in varying contexts can create more links and encourage generalization of the skill or knowledge. [3] Connections between past learning and new learning can provide a context or framework for the new information, helping students to determine sense and meaning, and encouraging retention of the new information.

  5. Learning - Wikipedia

    en.wikipedia.org/wiki/Learning

    Learning is the process of acquiring new understanding, knowledge, behaviors, skills, values, attitudes, and preferences. [1] The ability to learn is possessed by humans, non-human animals, and some machines; there is also evidence for some kind of learning in certain plants. [2]

  6. Domain-general learning - Wikipedia

    en.wikipedia.org/wiki/Domain-general_learning

    The relationship between domain general learning and domain specific learning (also known as the modularity debate or modularity of mind) has been an ongoing debate for evolutionary psychologists. [7] The modularity of mind or modularity debate states that the brain is constructed of neural structures (or modules) which have distinct functions.

  7. Learning theory (education) - Wikipedia

    en.wikipedia.org/wiki/Learning_theory_(education)

    Other learning theories have also been developed for more specific purposes. For example, andragogy is the art and science to help adults learn. Connectivism is a recent theory of networked learning, which focuses on learning as making connections. The Learning as a Network (LaaN) theory builds upon connectivism, complexity theory, and double ...

  8. Principles of learning - Wikipedia

    en.wikipedia.org/wiki/Principles_of_learning

    A sharp, clear, vivid, dramatic, or exciting learning experience teaches more than a routine or boring experience. The principle of intensity implies that a student will learn more from the real thing than from a substitute. Examples, analogies, and personal experiences also make learning come to life.

  9. Lazy learning - Wikipedia

    en.wikipedia.org/wiki/Lazy_learning

    In machine learning, lazy learning is a learning method in which generalization of the training data is, in theory, delayed until a query is made to the system, as opposed to eager learning, where the system tries to generalize the training data before receiving queries.