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  2. Geometric primitive - Wikipedia

    en.wikipedia.org/wiki/Geometric_primitive

    In constructive solid geometry, primitives are simple geometric shapes such as a cube, cylinder, sphere, cone, pyramid, torus. Modern 2D computer graphics systems may operate with primitives which are curves (segments of straight lines, circles and more complicated curves), as well as shapes (boxes, arbitrary polygons, circles).

  3. Vector graphics - Wikipedia

    en.wikipedia.org/wiki/Vector_graphics

    Example showing comparison of vector graphics and raster graphics upon magnification. Vector graphics are a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons.

  4. Shape and form (visual arts) - Wikipedia

    en.wikipedia.org/wiki/Shape_and_form_(visual_arts)

    A form is an artist's way of using elements of art, principles of design, and media. Form, as an element of art, is three-dimensional and encloses space. Like a shape, a form has length and width, but it also has depth. Forms are either geometric or free-form, and can be symmetrical or asymmetrical.

  5. 2D computer graphics - Wikipedia

    en.wikipedia.org/wiki/2D_computer_graphics

    2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. It may refer to the branch of computer science that comprises such techniques or to the models themselves. Raster graphic sprites (left) and masks

  6. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    3D computer graphics, sometimes called CGI, 3-D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images.

  7. Geometric design - Wikipedia

    en.wikipedia.org/wiki/Geometric_design

    3D curves — Example 01 3D curves — Example 02. Geometrical design (GD) is a branch of computational geometry. It deals with the construction and representation of free-form curves, surfaces, or volumes [1] and is closely related to geometric modeling. Core problems are curve and surface modelling and representation.

  8. List of graphical methods - Wikipedia

    en.wikipedia.org/wiki/List_of_graphical_methods

    There is also a list of computer graphics and descriptive geometry topics. Simple displays. Area chart; ... Spiral graphic; Stemplot; Stripe graphic; Set theory ...

  9. 2D geometric model - Wikipedia

    en.wikipedia.org/wiki/2D_geometric_model

    A 2D geometric model is a geometric model of an object as a two-dimensional figure, usually on the Euclidean or Cartesian plane. Even though all material objects are three-dimensional, a 2D geometric model is often adequate for certain flat objects, such as paper cut-outs and machine parts made of sheet metal .

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