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  2. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    import static java.lang.System.out; //'out' is a static field in java.lang.System public class HelloWorld {public static void main (String [] args) {/* The following line is equivalent to System.out.println("Hi World!"); and would have been incorrect without the import declaration. */ out. println ("Hello World!");}}

  3. Member variable - Wikipedia

    en.wikipedia.org/wiki/Member_variable

    public class Program {public static void main (String [] args) {// This is a local variable. Its lifespan // is determined by lexical scope. Foo foo;}} public class Foo {/* This is a member variable - a new instance of this variable will be created for each new instance of Foo.

  4. Static import - Wikipedia

    en.wikipedia.org/wiki/Static_import

    Static import is a feature introduced in the Java programming language that allows members (fields and methods) which have been scoped within their container class as public static, to be used in Java code without specifying the class in which the field has been defined.

  5. Entry point - Wikipedia

    en.wikipedia.org/wiki/Entry_point

    In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.

  6. Command-line argument parsing - Wikipedia

    en.wikipedia.org/wiki/Command-line_argument_parsing

    Command-line argument parsing is the process of analyzing and handling command-line input provided to a program.

  7. Downcasting - Wikipedia

    en.wikipedia.org/wiki/Downcasting

    public class Fruit {} // parent class public class Apple extends Fruit {} // child class public static void main (String [] args) {// The following is an implicit upcast: Fruit parent = new Apple (); // The following is a downcast. Here, it works since the variable `parent` is // holding an instance of Apple: Apple child = (Apple) parent;}

  8. final (Java) - Wikipedia

    en.wikipedia.org/wiki/Final_(Java)

    In the Java programming language, the final keyword is used in several contexts to define an entity that can only be assigned once.. Once a final variable has been assigned, it always contains the same value.

  9. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed.