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Alan Becker (born May 18, 1989) is an American online animator, YouTuber and artist that speaks both English and Tagalog [2], best known for creating the Animator vs. Animation web series and the spin-off Animation vs. franchise, in particular the web series Animation vs. Minecraft Shorts.
A notable spinoff called Animation vs. Minecraft was uploaded on December 14, 2015. The video briefly had the title of the most popular Minecraft video on the internet for a month. [ 19 ] A spin-off series of the same name debuted on November 17, 2017, with its fourteenth episode being the most popular Minecraft video on the internet briefly ...
Tynker is an educational programming platform, like Scratch, to help children learn coding skills, including game design, web design, animation and robotics. It includes courses in Minecraft Modding, Minecraft Game Design, Creative Coding, Python and CSS.
Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. [8] [9] [10] Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One via download ...
Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.
Oasis is a 2024 video game that attempts to replicate the 2011 sandbox game Minecraft, run entirely using generative artificial intelligence.The project, which began development in 2022 between the AI company Decart and the computer hardware startup Etched, was released by Decart to the public on October 31, 2024.
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Digital puppetry is the manipulation and performance of digitally animated 2D or 3D figures and objects in a virtual environment that are rendered in real-time by computers. It is most commonly used in filmmaking and television production but has also been used in interactive theme park attractions and live theatre .