Search results
Results from the WOW.Com Content Network
Never Surrender, a 2009 film about mixed martial arts; Never Surrender, a 2004 novel by Michael Dobbs; Never Surrender: A Galaxy Quest Documentary, a 2019 documentary about the film Galaxy Quest; Never Surrender, an American band featuring John Porcelly; Never Surrender High-Top, a sneaker brand sold by Donald J. Trump
Combichrist is an American aggrotech / industrial metal band formed in 2003 by Norwegian vocalist Andy LaPlegua, who also founded the bands Icon of Coil, Panzer AG, Scandinavian Cock and Scandy. Combichrist was formed in Atlanta, Georgia. The band consists of only LaPlegua in the studio, with a changing lineup of live performing members.
Making Monsters is the fifth studio album by the American aggrotech band Combichrist. The album was ... "Never Surrender" 4:49: 4. "Throat Full of Glass" 4:47: 5. ...
Never Surrender: 2011 Throat Full of Glass: 2014 From My Cold Dead Hands: 2022 Heads Off: Out of Line 2024 ... Destructos Vs. the Earth (remixed by Combichrist) Porn
The tracks are composed by Noisia and Andy LaPlegua and performed by Noisia (1-7) and Combichrist (8-15). Both bands have released their own editions: No Redemption by Combichrist and DmC: Devil May Cry Soundtrack by Noisia.
"Never Surrender" is a song by Canadian singer Corey Hart. It was released in June 1985 as the first single from his second studio album, Boy in the Box.The song was number-one for nine weeks in Canada and was Hart's highest-charting single in the United States, reaching number three on the Billboard Hot 100 (topping the sales only chart for one week) in August 1985.
Heroes don’t always wear capes — sometimes they’re covered in venom … at least if you’re Tom Hardy.. The actor, 47, reportedly offered to pay £250,000 — or approximately $315,000 ...
Nile Rodgers produced both volumes of the soundtrack, in addition to writing and performing the track "Never Surrender" in collaboration with songwriter/remixer Nataraj. [2] Rodgers himself is a video game player, noting in an interview that "30% to 40% of the [recording] budget was spent in downtime playing video games.