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Single-player, 2-8 players multiplayer Dogfight is an aerial combat video game written by Bill Basham for the Apple II and published by Micro Lab in 1980. The game is a clone of Atari, Inc. 's 1975 arcade game Jet Fighter .
The Apple II had a large user base and was a popular game development platform in the 1970s and 1980s. There is a separate list of Apple IIGS games . There are currently 631 games on this list.
The Apple II Plus, like its predecessor the Apple II, features a repeat key on its keyboard. The key is labeled "REPT" and is located just to the left of the "RETURN" key. [3] [4] The II Plus is the last Apple Computer to have this key, as later Apple computers would incorporate the ability to hold down a key for a period of time to repeat the key.
Crossfire is a multidirectional shooter created by Jay Sullivan for the Apple II and published by On-Line Systems in 1981. [1] Using keyboard-based twin-stick shooter controls, the player maneuvers a ship in a grid-like maze. Versions with joystick-control use the stick for movement and switch to firing mode when the button is held down.
The introduction of the Apple II was a major leap in development for Apple, as the product included a built-in keyboard (a first!), multi-color on-screen graphics, and more.
Choplifter (stylized as Choplifter!) is a military-themed scrolling shooter developed by Dan Gorlin for the Apple II and published by Broderbund in 1982. It was ported to the Atari 8-bit computers the same year, and also to the VIC-20, Commodore 64, Atari 5200 (released in February 1984), [6] ColecoVision, MSX, and Thomson computers.
Computer Games magazine gave the Atari and Apple versions an "A" in its "1985 Software Buyers Guide." [3] Writing for Videogaming and Computer Gaming Illustrated, Susan Levitan concluded: "A.E. is a highly recommended, very challenging and rewarding game. The 3-D graphics are stunning and the serpentine movement of the A.E. is mesmerizing." [7]
The player uses either the paddles or the keyboard to move a ship left or right across the bottom of the screen while shooting or evading enemies. If an enemy destroys the ship, a much larger mothership will descend and put a new one into play. The player begins with four ships in reserve and receives an additional one for each level completed.