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Platform: Apple II, Apple II Plus, Apple IIe Form Factor: 50-pin slot card Speed: 3.58 MHz Cache: 4 KB cache DMA compatible: No Upgradeable: No Microcomputer Technologies (M-c-T) SpeedDemon card was the one of early Apple II accelerator which used the newer 65C02 microprocessor, and the first to implement caching technology.
Single-player, 2-8 players multiplayer Dogfight is an aerial combat video game written by Bill Basham for the Apple II and published by Micro Lab in 1980. The game is a clone of Atari, Inc. 's 1975 arcade game Jet Fighter .
The Apple II had a large user base and was a popular game development platform in the 1970s and 1980s. There is a separate list of Apple IIGS games . There are currently 631 games on this list.
The Apple II Plus, like its predecessor the Apple II, features a repeat key on its keyboard. The key is labeled "REPT" and is located just to the left of the "RETURN" key. [3] [4] The II Plus is the last Apple Computer to have this key, as later Apple computers would incorporate the ability to hold down a key for a period of time to repeat the key.
Crossfire is a multidirectional shooter created by Jay Sullivan for the Apple II and published by On-Line Systems in 1981. [1] Using keyboard-based twin-stick shooter controls, the player maneuvers a ship in a grid-like maze. Versions with joystick-control use the stick for movement and switch to firing mode when the button is held down.
Choplifter (stylized as Choplifter!) is a military-themed scrolling shooter developed by Dan Gorlin for the Apple II and published by Broderbund in 1982. It was ported to the Atari 8-bit computers the same year, and also to the VIC-20, Commodore 64, Atari 5200 (released in February 1984), [6] ColecoVision, MSX, and Thomson computers.
Skyfox is a combat flight simulation game developed by Ray Tobey for the Apple II and published by Electronic Arts in 1984. Ariolasoft published the game in Europe. It was released for the ZX Spectrum, Amstrad CPC, Commodore 64, and Macintosh in 1985, to the Amiga and Atari ST in 1986, and to the PC-88 in 1988.
Wavy Navy is a video game designed by Rodney McAuley for the Apple II and published by Sirius Software in 1983. [1] Versions for the Atari 8-bit computers and Commodore 64 were released the same year.