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V-Ray rendering of a kitchen using SketchUp Folded paper: SketchUp drawing rendered using V-Ray, demonstrating shading and global illumination Render created using V-Ray for Rhinoceros 3D, demonstrating the advanced effects V-Ray is capable of, such as reflection, depth of field, and the shape of the aperture (in this case, a hexagon)
This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery.This is not the same as 3D modeling software, which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.
In November 2017, SketchUp Free was released as a web-based application which replaces SketchUp Make. [25] Drawings can be saved to the cloud, saved locally as a native SKP file, or exported as an STL file. Compared to Make, SketchUp Free does not support extensions, creation, and editing of materials. The product is not for commercial use. [26]
It can be integrated with 3ds Max, Blender, SketchUp, and Silo (generally any software that can export files in obj and 3ds formats). Kerkythea is a standalone renderer, using physically accurate materials and lighting. KernelCAD is a large component aimed to present CAD as a GUI element for programming engineers. Includes interface to Open ...
2D/3D toon Animation, Lighting, Modeling, Node based Material Creation / Texturing / 3D Texture Painting/ UV Mapping, Rendering (Internal, External, 3D Anaglyph and VR), 3D Rigging and Animation, Sculpting, Visual 3D Effects, Basic Post-Production Video Editing, Motion Tracking, Python Scripting, Fluid Simulation, Particles, Physics, Compositing
Autodesk Arnold (also known as simply Arnold) is a computer program for rendering three-dimensional, computer-generated scenes using unbiased, physically-based, Monte Carlo path tracing techniques.
Bluesky's platform is built on top of the “AT Protocol,” a decentralized, open-source technology that allows users control their online experiences.
A normal shader (left) and an NPR shader using cel-shading (right). Non-photorealistic rendering (NPR) is an area of computer graphics that focuses on enabling a wide variety of expressive styles for digital art, in contrast to traditional computer graphics, which focuses on photorealism.