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In computer science, a list or sequence is a collection of items that are finite in number and in a particular order. An instance of a list is a computer representation of the mathematical concept of a tuple or finite sequence. A list may contain the same value more than once, and each occurrence is considered a distinct item.
Product type (also called a tuple), a record in which the fields are not named; String, a sequence of characters representing text; Union, a datum which may be one of a set of types; Tagged union (also called a variant, discriminated union or sum type), a union with a tag specifying which type the data is
C++ programmers expect the latter on every major implementation of C++; it includes aggregate types (vectors, lists, maps, sets, queues, stacks, arrays, tuples), algorithms (find, for_each, binary_search, random_shuffle, etc.), input/output facilities (iostream, for reading from and writing to the console and files), filesystem library ...
For example, in the Pascal programming language, the declaration type MyTable = array [1..4,1..2] of integer, defines a new array data type called MyTable. The declaration var A: MyTable then defines a variable A of that type, which is an aggregate of eight elements, each being an integer variable identified by two indices.
enumerate(S): returns a list containing the elements of S in some arbitrary order. build(x 1,x 2,…,x n,): creates a set structure with values x 1,x 2,...,x n. create_from(collection): creates a new set structure containing all the elements of the given collection or all the elements returned by the given iterator.
An n-tuple is a tuple of n elements, where n is a non-negative integer. There is only one 0-tuple, called the empty tuple. A 1-tuple and a 2-tuple are commonly called a singleton and an ordered pair, respectively. The term "infinite tuple" is occasionally used for "infinite sequences".
In C++ computer programming, allocators are a component of the C++ Standard Library. The standard library provides several data structures, such as list and set, commonly referred to as containers. A common trait among these containers is their ability to change size during the execution of the program.
C++ also provides constructors to initialize an object, but they are often not as convenient as the initializer list. However, C++03 allows initializer-lists only on structs and classes that conform to the Plain Old Data (POD) definition; C++11 extends initializer-lists, so they can be used for all classes including standard containers like std ...