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Geekbench began as a benchmark for Mac OS X and Windows, [3] and is now a cross-platform benchmark that supports macOS, Windows, Linux, Android and iOS. [4] In version 4, Geekbench started measuring GPU performance in areas such as image processing and computer vision. [5] In version 5, Geekbench dropped support for IA-32. [6]
The Mac Pro Server includes an unlimited [8] Mac OS X Server license and an Intel Xeon 2.8 GHz quad-core processor, with 8 GB of DDR3 RAM. [114] In mid-2012, the Mac Pro Server was upgraded to an Intel Xeon 3.2 GHz quad-core processor. The Mac Pro Server was discontinued on October 22, 2013, with the introduction of the cylindrical Mac Pro.
The benchmark was developed and published by UNIGINE Company in 2009. The main purpose of software is performance and stability testing for GPUs. Users can choose a workload preset, Basic or Extreme, or set the parameters by custom. The benchmark 3D scene is a steampunk-style city on flying islands in the middle of the clouds.
Unlike previous versions, 3DMark features separate benchmark tests with each producing its own score. Ice Storm is a DirectX 11 feature level 9 / OpenGL ES 2.0 test targeting smartphones, tablets and entry-level PCs. Ice Storm Extreme is a variant of Ice Storm that uses more demanding settings to provide a suitable test for high-end mobile devices.
The M3 Pro has 12 CPU cores (6 performance and 6 efficiency), while the M3 Max has 16 CPU cores (12 performance and 4 efficiency); both have a 16-core Neural Engine. The M3 Pro and M3 Max have an 18-core and 40-core GPU, and a 192-bit and 512-bit LPDDR5 memory bus supporting 150 and 400 GB/s bandwidth respectively.
A graphical demo running as a benchmark of the OGRE engine. In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by running a number of standard tests and trials against it.
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The Whetstone benchmark is a synthetic benchmark for evaluating the performance of computers. [1] It was first written in ALGOL 60 in 1972 at the Technical Support Unit of the Department of Trade and Industry (later part of the Central Computer and Telecommunications Agency ) in the United Kingdom .
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