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  2. The Preparation of Programs for an Electronic Digital Computer

    en.wikipedia.org/wiki/The_Preparation_of...

    EDSAC, on which the book was based, was the first computer in the world to provide a practical computing service for researchers. [2] Demand for the book was so limited initially that it took six years to sell out the first edition. [7] As computers became more common in the 1950s, the book became the standard textbook on programming for a time ...

  3. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    C++ began as a fork of an early, pre-standardized C, and was designed to be mostly source-and-link compatible with C compilers of the time. [1] [2] Due to this, development tools for the two languages (such as IDEs and compilers) are often integrated into a single product, with the programmer able to specify C or C++ as their source language.

  4. Scott Meyers - Wikipedia

    en.wikipedia.org/wiki/Scott_Meyers

    Scott Douglas Meyers (born April 9, 1959) is an American author and software consultant, specializing in the C++ computer programming language. He is known for his Effective C++ book series. During his career, he was a frequent speaker at conferences and trade shows.

  5. Boost (C++ libraries) - Wikipedia

    en.wikipedia.org/wiki/Boost_(C++_libraries)

    The libraries are aimed at a wide range of C++ users and application domains. They range from general-purpose libraries like the smart pointer library, to operating system abstractions like Boost FileSystem, to libraries primarily aimed at other library developers and advanced C++ users, like the template metaprogramming (MPL) and domain-specific language (DSL) creation (Proto).

  6. Modern C++ Design - Wikipedia

    en.wikipedia.org/wiki/Modern_C++_Design

    Modern C++ Design: Generic Programming and Design Patterns Applied is a book written by Andrei Alexandrescu, published in 2001 by Addison-Wesley. It has been regarded as "one of the most important C++ books" by Scott Meyers. [1] The book makes use of and explores a C++ programming technique called template metaprogramming. While Alexandrescu ...

  7. Ultimate++ - Wikipedia

    en.wikipedia.org/wiki/Ultimate++

    U++, formally known as Ultimate++ - is a C++ RAD framework that aims to reduce the code complexity of typical desktop applications by including all necessary toolkits into a single C++ framework. Programs created with it works on multiple Operating Systems and Hardware Architectures with performance without needing to write platform-specific code.

  8. Function overloading - Wikipedia

    en.wikipedia.org/wiki/Function_overloading

    For example, to have a derived class with an overloaded function taking a double or an int, using the function taking an int from the base class, in C++, one would write: class B { public : void F ( int i ); }; class D : public B { public : using B :: F ; void F ( double d ); };

  9. Include directive - Wikipedia

    en.wikipedia.org/wiki/Include_directive

    An include directive instructs a text file processor to replace the directive text with the content of a specified file.. The act of including may be logical in nature. The processor may simply process the include file content at the location of the directive without creating a combined file.