enow.com Web Search

  1. Ads

    related to: fun activities for depressed teens

Search results

  1. Results from the WOW.Com Content Network
  2. These simple activities can treat depression as effectively ...

    www.aol.com/walking-yoga-strength-training-may...

    These simple activities work wonders. Getting moving may make all the difference when it comes to treating depression, a new study shows. ... Idaho teen arrested after dead newborn found in baby ...

  3. Sparx (video game) - Wikipedia

    en.wikipedia.org/wiki/Sparx_(video_game)

    SPARX [1] (Smart, Positive, Active, Realistic, X-factor thoughts) is a free online computer game intended to help young people with mild to moderate depression, stress or anxiety. Through the game, this e-therapy will teach them how to resolve their issues on their own, according to a talking psychotherapeutic approach called cognitive ...

  4. Behavioral activation - Wikipedia

    en.wikipedia.org/wiki/Behavioral_activation

    One behavioral activation approach to depression had participants create a hierarchy of reinforcing activities, rank-ordered by difficulty. Participants then tracked goals along with clinicians who used a token economy to reinforce success in moving through the hierarchy of activities, being measured before and after by the Beck Depression Inventory.

  5. Mastery and pleasure technique - Wikipedia

    en.wikipedia.org/wiki/Mastery_and_pleasure_technique

    The mastery and pleasure technique is a method of cognitive behavioral therapy for the treatment of depression. [1] Aaron T. Beck described this technique first. The technique is useful when patients are active, but have no pleasure.

  6. 51 Summer Activities for Teens (‘Cause They Need ... - AOL

    www.aol.com/lifestyle/51-summer-activities-teens...

    For premium support please call: 800-290-4726 more ways to reach us

  7. FRIENDS program - Wikipedia

    en.wikipedia.org/wiki/FRIENDS_program

    Activities highlight the importance of rewarding ourselves for our efforts rather than the outcomes. Interpersonal rewards are encouraged such as time and activities with family and/or friends as opposed to gifts, food, electronics or monetary rewards. D= Do it every day: Skills are most effective when practised every day.

  1. Ads

    related to: fun activities for depressed teens