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  2. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Blender 2.78 and later 3.0 and later Workbench Some Yes View Layers [39] Property Chart Addon, Gaffer addon No ? Sun Position addon No ? Yes ?? Look At Gizmo (with Ctrl key) No EEVEE Some Yes No Yes No Shader Node [40] Yes ?? No Cycles Yes Yes Light Groups (3.2 and later) 2.80 and later [41] Yes from 2.75 from 2.79 Yes sIBL_GUI for Blender addon/

  3. Bryce (software) - Wikipedia

    en.wikipedia.org/wiki/Bryce_(software)

    In June 2007, Daz 3D re-released Bryce 5.5 as a freeware. [12] In Summer 2009, Daz 3D released version 3 of Daz Studio. This version seemed to break Bryce 6.1. [13] In December 2009, Daz 3D released Bryce 6.3 which improved stability, and added support for Mac OS X v10.6. [14] Bryce 7 was released in July 2010.

  4. Daz 3D - Wikipedia

    en.wikipedia.org/wiki/DAZ_3D

    In 2012, Daz 3D shifted their strategy from selling 3D software and content to giving the software away for free [4] and focusing more on the selling of the content. This began with offering Daz Studio for free in 2012, which gave customers the ability to render images and videos, and was expanded in 2017 when Daz 3D added Hexagon to the list of their free software products and added the ...

  5. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    For example, the popular open source 3D software Blender uses path tracing in its Cycles renderer. [66] Images produced using path tracing for global illumination are generally noisier than when using radiosity (the main competing algorithm for realistic lighting), but radiosity can be difficult to apply to complex scenes and is prone to ...

  6. Source Filmmaker - Wikipedia

    en.wikipedia.org/wiki/Source_Filmmaker

    Source Filmmaker is a tool for animating, editing, and rendering 3D animated videos using assets from most games which use the Source engine, such as sounds, models, and, backdrops.

  7. Skeletal animation - Wikipedia

    en.wikipedia.org/wiki/Skeletal_animation

    Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...

  8. Hexagon (software) - Wikipedia

    en.wikipedia.org/wiki/Hexagon_(software)

    Hexagon is a subdivision-type 3D modeler owned by Daz 3D. It was originally developed and published by Eovia [ 3 ] and was acquired shortly before the release of version 2.0 by Daz 3D in 2006. The software drew heavily on Eovia's other modeler, Amapi (it shared the same developers), though it omitted the NURBs and precision measuring tools.

  9. Euphoria (software) - Wikipedia

    en.wikipedia.org/wiki/Euphoria_(software)

    Euphoria is a game animation middleware created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system". [1]