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SOCOM 4 U.S. Navy SEALs, known as SOCOM: Special Forces in PAL regions, is a 2011 tactical third-person shooter video game developed by Zipper Interactive and published by Sony Computer Entertainment for the PlayStation 3. It is the sequel to SOCOM U.S. Navy SEALs: Combined Assault and the most recent installment in the SOCOM U.S. Navy SEALs ...
A bronze casting showing the sprue and risers. A riser, also known as a feeder, [1] is a reservoir built into a metal casting mold to prevent cavities due to shrinkage.Most metals are less dense as a liquid than as a solid so castings shrink upon cooling, which can leave a void at the last point to solidify.
The Special Operations Peculiar MODification (SOPMOD) kit is an accessory system for the M4A1 carbine, CQBR, FN SCAR Mk 16/17, HK416 and other weapons used by United States Special Operations Command (USSOCOM) special forces units, though it is not specific to SOCOM.
The title for the series comes from the United States Special Operations Command (SOCOM) which is a Unified Combatant Command. The games focus on various teams of United States Navy SEALs (an operating component under SOCOM) completing missions with occasional help from other special operations forces from around the world such as the SAS , SBS ...
SOCOM, SOCOM U.S. Navy SEALs: Confrontation and SOCOM 4: U.S. Navy SEALs for the PlayStation 3 are the only games in the series that do not support LAN play (local multiplayer). In addition to the specific game type, any of the three game modes may be won by eliminating all members of the opposing team.
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Some troops leave the battlefield injured. Others return from war with mental wounds. Yet many of the 2 million Iraq and Afghanistan veterans suffer from a condition the Defense Department refuses to acknowledge: Moral injury.