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  2. Siege (video game) - Wikipedia

    en.wikipedia.org/wiki/Siege_(video_game)

    Computer Gaming World in 1992 complimented Siege ' s "beautifully rendered" VGA graphics and scenario editor, and approved of it being the first game based on castle warfare. The magazine criticized the lack of detail in win conditions and a too-predictable AI opponent, but concluded that the game "is an all-around unique and engaging ...

  3. Crossbows and Catapults - Wikipedia

    en.wikipedia.org/wiki/Crossbows_and_Catapults

    The play area should be 6 feet long and 5 feet wide, with 1 foot at each end used for the castle grounds. Players take turns using either the crossbow or catapult to attack the opposing player's castle. The weapons shoot the disc-like "caroms". Crossbows slide the caroms across the gameplay surface, whilst catapults fling the caroms in a wide arc.

  4. Castles II: Siege and Conquest - Wikipedia

    en.wikipedia.org/wiki/Castles_II:_Siege_and_Conquest

    Computer Gaming World in 1993 called Castles II "a first-rate strategy game ... a joy to play", praising the user interface, variety of play options, and strong computer AI. [2] In a 1993 survey of pre 20th-century strategy games the magazine gave the game three-plus stars out of five, calling it "much more of a wargame than the former, and ...

  5. Rampart (video game) - Wikipedia

    en.wikipedia.org/wiki/Rampart_(video_game)

    In Japan, Game Machine listed Rampart in the June 1, 1991, issue as the seventh most-successful table arcade unit of the month. [13] Julian Rignall of Computer and Video Games reviewed the arcade game, giving it a 93% score. [3] MegaTech gave the Mega Drive version 90% and a Hyper Game Award, saying that it was a "superb blend of different game ...

  6. Castles (video game) - Wikipedia

    en.wikipedia.org/wiki/Castles_(video_game)

    The game combines several genres of gameplay including resource management, a text-based multiple-choice storyline and a simple combat mode. In Castles, the player constructs up to eight castles, one after the other, in various regions in western England and Wales. Each scenario starts in the castle building mode with a flat, empty map of the ...

  7. Crush the Castle - Wikipedia

    en.wikipedia.org/wiki/Crush_the_Castle

    Crush the Castle is a physics game developed by Armor Games. The Flash version was released on April 28, 2009, and versions for the iPhone and iPod Touch were released on January 19, 2010. Notable for its "flinging" game mechanic, which influenced the popular mobile game Angry Birds , [ 2 ] the goal of Crush the Castle is to kill all ...

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