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  2. 1st & Ten (graphics system) - Wikipedia

    en.wikipedia.org/wiki/1st_&_Ten_(graphics_system)

    Due to the low amount of change throughout a football season, this 3D model is usually only generated once a season at most. It also has a unique color palette, typically various shades of green, depending on the type of surface (i.e. real or artificial grass) and the weather (e.g. bright, shady or even snowing). [15]

  3. Sonic Colors - Wikipedia

    en.wikipedia.org/wiki/Sonic_Colors

    Sonic Colors [b] (known as Sonic Colours in PAL regions) is a 2010 platform game published by Sega.It follows Sonic's quest to stop his nemesis Doctor Eggman from enslaving an alien race and taking over the world.

  4. Colors! - Wikipedia

    en.wikipedia.org/wiki/Colors!

    A Nintendo Switch successor called Colors Live (stylised as Colors L!ve) was released in 2020 after being funded via a Kickstarter campaign. It features a pressure-sensitive pen called the Colors SonarPen and a new game mode called Colors Quest. [9] This new adventure has a unique way of handling game progression.

  5. List of stereoscopic video games - Wikipedia

    en.wikipedia.org/wiki/List_of_stereoscopic_video...

    This is a list of stereoscopic video games.The following article is the list of notable stereoscopic 3D games and related productions and the platforms they can run on. . Additionally, many PC games are supported or are unsupported but capable 3D graphics with AMD HD3D, DDD TriDef, Nvidia 3D Vision, 3DGM, and

  6. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect.

  7. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. A cel shader is often used to mimic the style of a comic book or cartoon and/or give the render a characteristic paper-like texture. [1]

  8. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  9. Level of detail (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Level_of_detail_(computer...

    LOD is especially useful in 3D video games. Video game developers want to provide players with large worlds but are always constrained by hardware, frame rate and the real-time nature of video game graphics. With the advent of 3D games in the 1990s, a lot of video games simply did not render distant structures or objects.

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