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A linear system in three variables determines a collection of planes. The intersection point is the solution. In mathematics, a system of linear equations (or linear system) is a collection of two or more linear equations involving the same variables. [1] [2] For example,
The n-tuples that are solutions of a linear equation in n variables are the Cartesian coordinates of the points of an (n − 1)-dimensional hyperplane in an n-dimensional Euclidean space (or affine space if the coefficients are complex numbers or belong to any field). In the case of three variables, this hyperplane is a plane.
In the simple case of a function of one variable, say, h(x), we can solve an equation of the form h(x) = c for some constant c by considering what is known as the inverse function of h. Given a function h : A → B , the inverse function, denoted h −1 and defined as h −1 : B → A , is a function such that
Algebra is the branch of mathematics that studies certain abstract systems, known as algebraic structures, and the manipulation of expressions within those systems. It is a generalization of arithmetic that introduces variables and algebraic operations other than the standard arithmetic operations, such as addition and multiplication.
A closed feasible region of a problem with three variables is a convex polyhedron. The surfaces giving a fixed value of the objective function are planes (not shown). The linear programming problem is to find a point on the polyhedron that is on the plane with the highest possible value.
Consider the system of 3 equations and 2 unknowns (X and Y), which is overdetermined because 3 > 2, and which corresponds to Diagram #1: = = = + There is one solution for each pair of linear equations: for the first and second equations (0.2, −1.4), for the first and third (−2/3, 1/3), and for the second and third (1.5, 2.5).
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