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Black Desert Online (Korean: 검은사막) is a sandbox-oriented fantasy massively multiplayer online role-playing game (MMORPG) developed by Korean video game developer Pearl Abyss and originally published for Microsoft Windows in 2015.
Black Desert may refer to: Deserts. Harrat al-Shamah, a region of the Syrian Desert; Black Rock Desert, a semi-arid region in Nevada; Black Desert, a desert in ...
The company was founded in September 2010 by Kim Daeil and Youn Jaemin, [2] previously a developer with Hangame and NHN Gaming, and began development of Black Desert Online shortly after. [ 3 ] [ 4 ] [ 5 ] Due to the success of the game, Pearl Abyss decided to take over publishing rights and publish the game themselves rather than partnering ...
DokeV is currently being developed with Pearl Abyss founder Daeil Kim as Executive Producer and Sangyoung Kim, who was a lead Black Desert animator, as lead producer. History [ edit ]
Each class is also treated as its own character, with unique personalities, backstories, and interactions with other classes. A derivative of these types of classes are seen in hero shooters, where each hero has distinct abilities and weapons that often combine archetypical conventional classes or are unique on their own.
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]
The United States Army divides supplies into ten numerically identifiable classes of supply. The North Atlantic Treaty Organization (NATO) uses only the first five, for which NATO allies have agreed to share a common nomenclature with each other based on a NATO Standardization Agreement (STANAG).
201 Religious mythology, general classes of religion, interreligious relations and attitudes, social theology; 202 Doctrines; 203 Public worship and other practices; 204 Religious experience, life, practice; 205 Religious ethics; 206 Leaders and organization; 207 Missions and religious education; 208 Sources; 209 Sects and reform movements