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  2. Input/output (C++) - Wikipedia

    en.wikipedia.org/wiki/Input/output_(C++)

    In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [1] [2] It is an object-oriented alternative to C's FILE-based streams from the C standard library. [3] [4]

  3. Simple and Fast Multimedia Library - Wikipedia

    en.wikipedia.org/wiki/Simple_and_Fast_Multimedia...

    SFML provides the basic functions on which higher-level software can be built. Add-on libraries exist that provide added support for graphical user interfaces (GUIs), [8] [9] 2D lighting, [10] particle systems and animation, [11] video playback [12] and tilemaps. [13]

  4. CLAM (audio software) - Wikipedia

    en.wikipedia.org/wiki/CLAM_(audio_software)

    CLAM (C++ Library for Audio and Music) is an open-source framework for research and application development in the audio and music domain. It is based on the concept of data-processing modules linked into a network. Modules can perform complex audio signal analysis, transformations and synthesis.

  5. JUCE - Wikipedia

    en.wikipedia.org/wiki/Juce

    Like many other frameworks (e.g., Qt, wxWidgets, GTK, etc.), JUCE contains classes providing a range of functions that cover user-interface elements, graphics, audio, XML and JSON parsing, networking, cryptography, multi-threading, an integrated interpreter that mimics ECMAScript's syntax, and various other commonly used features. Application ...

  6. XAudio2 - Wikipedia

    en.wikipedia.org/wiki/XAudio2

    XAudio2 provides mixing and signal processing for high-level audio APIs such as XACT and as well provides the programmer with high-level functions related to spatial processing. [ 5 ] XAudio2 abstracts audio generation by separating sound data from "voice", allowing each voice to be filtered by programmable digital signal processing and effects ...

  7. Simple DirectMedia Layer - Wikipedia

    en.wikipedia.org/wiki/Simple_DirectMedia_Layer

    These are reduced to the minimum, since SDL also contains a few abstraction APIs for frequent functions offered by an operating system. The syntax of SDL is function-based: all operations done in SDL are done by passing parameters to subroutines (functions). Special structures are also used to store the specific information SDL needs to handle.

  8. FAUST (programming language) - Wikipedia

    en.wikipedia.org/wiki/FAUST_(programming_language)

    FAUST (Functional AUdio STream) is a domain-specific purely functional programming language for implementing signal processing algorithms in the form of libraries, audio plug-ins, or standalone applications. A FAUST program denotes a signal processor: a mathematical function that is applied to some input signal and then fed out.

  9. Audio Stream Input/Output - Wikipedia

    en.wikipedia.org/wiki/Audio_Stream_Input/Output

    Audio Stream Input/Output (ASIO) is a computer audio interface driver protocol for digital audio specified by Steinberg, providing high data throughput, synchronization, and low latency between a software application and a computer's audio interface or sound card.