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  2. Line (geometry) - Wikipedia

    en.wikipedia.org/wiki/Line_(geometry)

    In Euclidean geometry two rays with a common endpoint form an angle. [14] The definition of a ray depends upon the notion of betweenness for points on a line. It follows that rays exist only for geometries for which this notion exists, typically Euclidean geometry or affine geometry over an ordered field.

  3. Arrangement of lines - Wikipedia

    en.wikipedia.org/wiki/Arrangement_of_lines

    In geometry, an arrangement of lines is the subdivision of the Euclidean plane formed by a finite set of lines. An arrangement consists of bounded and unbounded convex polygons, the cells of the arrangement, line segments and rays, the edges of the arrangement, and points where two or more lines cross, the vertices of the arrangement.

  4. Plücker coordinates - Wikipedia

    en.wikipedia.org/wiki/Plücker_coordinates

    Example. Let x = (2, 3, 7) and ... Line geometry is extensively used in ray tracing application where the geometry and intersections of rays need to be calculated in 3D.

  5. Vertex (geometry) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(geometry)

    A vertex of an angle is the endpoint where two lines or rays come together. In geometry, a vertex (pl.: vertices or vertexes) is a point where two or more curves, lines, or edges meet or intersect. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedra are vertices. [1] [2] [3]

  6. Ray (optics) - Wikipedia

    en.wikipedia.org/wiki/Ray_(optics)

    This plane is called sagittal plane. Sagittal rays intersect the pupil along a line that is perpendicular to the meridional plane for the ray's object point and passes through the optical axis. If the axis direction is defined to be the z axis, and the meridional plane is the y-z plane, sagittal rays intersect the pupil at y p = 0.

  7. Parallel projection - Wikipedia

    en.wikipedia.org/wiki/Parallel_projection

    In three-dimensional geometry, a parallel projection (or axonometric projection) is a projection of an object in three-dimensional space onto a fixed plane, known as the projection plane or image plane, where the rays, known as lines of sight or projection lines, are parallel to each other. It is a basic tool in descriptive geometry.

  8. Geometry - Wikipedia

    en.wikipedia.org/wiki/Geometry

    Geometry (from Ancient Greek γεωμετρία (geōmetría) 'land measurement'; from γῆ (gê) 'earth, land' and μέτρον (métron) 'a measure') [1] is a branch of mathematics concerned with properties of space such as the distance, shape, size, and relative position of figures. [2]

  9. Direction (geometry) - Wikipedia

    en.wikipedia.org/wiki/Direction_(geometry)

    Three line segments with the same direction. In geometry, direction, also known as spatial direction or vector direction, is the common characteristic of all rays which coincide when translated to share a common endpoint; equivalently, it is the common characteristic of vectors (such as the relative position between a pair of points) which can be made equal by scaling (by some positive scalar ...

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