Search results
Results from the WOW.Com Content Network
Object-oriented programming (OOP) is a programming paradigm based on the concept of objects. [1] Objects can contain data (called fields , attributes or properties ) and have actions they can perform (called procedures or methods and implemented in code ).
In object-oriented programming, programs are treated as a set of interacting objects. In functional programming , programs are treated as a sequence of stateless function evaluations. When programming computers or systems with many processors, in process-oriented programming , programs are treated as sets of concurrent processes that act on a ...
In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes. Rather than by calling a constructor , this is accomplished by invoking a factory method to create an object.
[4] In the above UML class diagram , the Director class doesn't create and assemble the ProductA1 and ProductB1 objects directly. Instead, the Director refers to the Builder interface for building (creating and assembling) the parts of a complex object, which makes the Director independent of which concrete classes are instantiated (which ...
Object-oriented modeling (OOM) is an approach to modeling an application that is used at the beginning of the software life cycle when using an object-oriented approach to software development.
Larman states that "the critical design tool for software development is a mind well educated in design principles. It is not UML or any other technology." [3]: 272 Thus, the GRASP principles are really a mental toolset, a learning aid to help in the design of object-oriented software.
Class-based languages, or, to be more precise, typed languages, where subclassing is the only way of subtyping, have been criticized for mixing up implementations and interfaces—the essential principle in object-oriented programming.
This comparison of programming languages compares how object-oriented programming languages such as C++, Java, Smalltalk, Object Pascal, Perl, Python, and others manipulate data structures. Object construction and destruction