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  2. RITE Method - Wikipedia

    en.wikipedia.org/wiki/RITE_Method

    RITE Method, for Rapid Iterative Testing and Evaluation, [1] typically referred to as "RITE" testing, is an iterative usability method. It was defined by Michael Medlock, Dennis Wixon, Bill Fulton, Mark Terrano and Ramon Romero. It has been publicly championed by Dennis Wixon [2] while working in the games space for Microsoft.

  3. Usability testing - Wikipedia

    en.wikipedia.org/wiki/Usability_testing

    Usability testing is a technique used in user-centered interaction design to evaluate a product by testing it on users. This can be seen as an irreplaceable usability practice, since it gives direct input on how real users use the system. [1]

  4. Graphical user interface testing - Wikipedia

    en.wikipedia.org/wiki/Graphical_user_interface...

    The tester is focusing test suite generation on what is most important, testing the functionality of the system. When manually creating a test suite, the tester is more focused on how to test a function (i. e. the specific path through the GUI). By using a planning system, the path is taken care of and the tester can focus on what function to test.

  5. Think aloud protocol - Wikipedia

    en.wikipedia.org/wiki/Think_aloud_protocol

    The think-aloud method was introduced in the usability field by Clayton Lewis [3] while he was at IBM, and is explained in Task-Centered User Interface Design: A Practical Introduction by Lewis and John Rieman. [4] The method was developed based on the techniques of protocol analysis by K. Ericsson and H. Simon.

  6. Software testing - Wikipedia

    en.wikipedia.org/wiki/Software_testing

    A test script is a procedure or programming code that replicates user actions. Initially, the term was derived from the product of work created by automated regression test tools. A test case will be a baseline to create test scripts using a tool or a program.

  7. 10 Companies That Will Pay You To Do User Testing on Websites

    www.aol.com/10-companies-pay-user-testing...

    Pros: Testers get paid about $10 per 30-minute test. Cons: Testers have a short window to complete projects after acceptance — four hours for usability tests and one hour for surveys.

  8. Heuristic evaluation - Wikipedia

    en.wikipedia.org/wiki/Heuristic_evaluation

    Quite often, usability problems that are discovered are categorized—often on a numeric scale—according to their estimated impact on user performance or acceptance. Often the heuristic evaluation is conducted in the context of use cases (typical user tasks), to provide feedback to the developers on the extent to which the interface is likely ...

  9. User experience evaluation - Wikipedia

    en.wikipedia.org/wiki/User_experience_evaluation

    For instance, usability testing is used to collect data about usability construct. [3] Methods also differ if they are to measure a momentary or episodic experience (i.e., assessing how a person feels about a specific interaction episode or after executing a task) or an experience over time, also known as an longitudinal experience.