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  2. Naomi Wu - Wikipedia

    en.wikipedia.org/wiki/Naomi_Wu

    In 2018, a reporter from Vice spent three days with Wu in Shenzhen, exploring the city, meeting Wu's friends, photographing Wu's home, and describing in depth the local creative history and Wu's recent creation, the Sino:Bit, [21] a single-board microcontroller for computer education in China, and the first Chinese open-source hardware product to be certified by the Open Source Hardware ...

  3. The Chinese Room - Wikipedia

    en.wikipedia.org/wiki/The_Chinese_Room

    The Chinese Room (formerly Thechineseroom) is a British video game developer based in Brighton that is best known for exploration games. [2] The company originated as a mod team for Half-Life 2 , based at the University of Portsmouth in 2007, and is named after John Searle 's Chinese room thought experiment.

  4. Gyaru - Wikipedia

    en.wikipedia.org/wiki/Gyaru

    Another video game franchise with a gyaru character is the Dragon Quest series. On the Nintendo DS game Dragon Quest IX there is a gyaru as the fairy character, Sandy. [297] The video-game company, Nintendo did not only cater to gyaru by the use of video-game promotions with gyaru or video games related to the gyaru subculture.

  5. Video games in China - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_China

    Video games in China. The video game industry in China currently is one of the major markets for the global video game industry, where more than half a billion people play video games. Revenues from China make up around 25% of the nearly US$100 billion global video game industry as of 2018.

  6. Cuteness - Wikipedia

    en.wikipedia.org/wiki/Cuteness

    Cuteness is a type of attractiveness commonly associated with youth and appearance, as well as a scientific concept and analytical model in ethology, first introduced by Austrian ethologist Konrad Lorenz. [ 1 ] Lorenz proposed the concept of baby schema (Kindchenschema), a set of facial and body features that make a creature appear "cute" and ...

  7. Kawaii - Wikipedia

    en.wikipedia.org/wiki/Kawaii

    Kawaii (Japanese: かわいい or 可愛い, [kawaiꜜi]; "cute" or "adorable") is a Japanese cultural phenomenon which emphasizes cuteness, childlike innocence, charm, and simplicity. Kawaii culture began to flourish in the 1970s, driven by youth culture and the rise of cute characters in manga and anime (comics and animation) and merchandise ...

  8. Stereotypes of East Asians in the United States - Wikipedia

    en.wikipedia.org/wiki/Stereotypes_of_East_Asians...

    Stereotypes of East Asians in the United States are ethnic stereotypes found in American society about first-generation immigrants and their American-born descendants and citizenry with East Asian ancestry or whose family members who recently emigrated to the United States from East Asia, as well as members of the Chinese diaspora whose family members emigrated from Southeast Asian countries.

  9. Category:Video games developed in China - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games...

    Chinese Parents. Civilization Revolution 2. Clash of Kings. Cloudy with a Chance of Meatballs (video game) Commando: Steel Disaster. Conqueror's Blade. Crazy Mouse. Cyber Hunter.