Search results
Results from the WOW.Com Content Network
In the C and C++ programming languages, an inline function is one qualified with the keyword inline; this serves two purposes: . It serves as a compiler directive that suggests (but does not require) that the compiler substitute the body of the function inline by performing inline expansion, i.e. by inserting the function code at the address of each function call, thereby saving the overhead ...
The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .
atan2(y, x) returns the angle θ between the positive x-axis and the ray from the origin to the point (x, y), confined to (−π, π].Graph of (,) over /. In computing and mathematics, the function atan2 is the 2-argument arctangent.
The type-generic macros that correspond to a function that is defined for only real numbers encapsulates a total of 3 different functions: float, double and long double variants of the function. The C++ language includes native support for function overloading and thus does not provide the <tgmath.h> header even as a compatibility feature.
Eigen is a high-level C++ library of template headers for linear algebra, matrix and vector operations, geometrical transformations, numerical solvers and related algorithms. Eigen is open-source software licensed under the Mozilla Public License 2.0 since version 3.1.1. Earlier versions were licensed under the GNU Lesser General Public License ...
Delayed evaluation solves this problem, and can be implemented in C++ by letting operator+ return an object of an auxiliary type, say VecSum, that represents the unevaluated sum of two Vecs, or a vector with a VecSum, etc. Larger expressions then effectively build expression trees that are evaluated only when assigned to an actual Vec variable ...
libfixmath is a platform-independent fixed-point math library aimed at developers wanting to perform fast non-integer math on platforms lacking a (or with a low performance) FPU.
A plot of the smoothstep(x) and smootherstep(x) functions, using 0 as the left edge and 1 as the right edgeSmoothstep is a family of sigmoid-like interpolation and clamping functions commonly used in computer graphics, [1] [2] video game engines, [3] and machine learning.