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In computer science, an interpreter is a computer program that directly executes instructions written in a programming or scripting language, without requiring them previously to have been compiled into a machine language program. An interpreter generally uses one of the following strategies for program execution:
In computer programming, the interpreter pattern is a design pattern that specifies how to evaluate sentences in a language. The basic idea is to have a class for each symbol ( terminal or nonterminal ) in a specialized computer language .
In computer programming, a programming language implementation is a system for executing computer programs. There are two general approaches to programming language implementation: [1] Interpretation: The program is read as input by an interpreter, which performs the actions written in the program. [2]
Compiler software interacts with source code by converting it typically from a higher-level programming language into object code that can later be executed by the computer's central processing unit (CPU). [6] The object code created by the compiler consists of machine-readable code that the computer can process. This stage of the computing ...
SICP has been influential in computer science education, and several later books have been inspired by its style. Structure and Interpretation of Classical Mechanics (SICM), another book that uses Scheme as an instructional element, by Gerald Jay Sussman and Jack Wisdom; Software Design for Flexibility, by Chris Hanson and Gerald Jay Sussman
In computer science, an instruction set architecture (ISA) is an abstract model that generally defines how software controls the CPU in a computer or a family of computers. [1] A device or program that executes instructions described by that ISA, such as a central processing unit (CPU), is called an implementation of that ISA.
For example, a class in C++ can be represented by a mix of structures, functions and arrays of function pointers. The LLVM JIT compiler can optimize unneeded static branches out of a program at runtime, and thus is useful for partial evaluation in cases where a program has many options, most of which can easily be determined unneeded in a ...
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