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Independent, unique sound library with royalty free & free sound effects - for video, sound design, music productions and more. CC0, CC BY Gfx Sounds: Yes Yes Sound library for professional and free sound effects downloads. CC0, CC BY Free To Use Sounds: Yes Yes Sound effects library with hiqh quality field recordings from all around the world.
John James MacDonald (May 19, 1906 – February 1, 1991) was an American foley artist and voice actor. He was the original head of the Disney sound effects department, and was also the 2nd official voice of Mickey Mouse from 1947 to 1976 after Walt Disney stopped playing the character and before Wayne Allwine became the third voice of Mickey in 1977.
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Wayne Anthony Allwine (February 7, 1947 – May 18, 2009) [1] was an American voice actor, sound effects editor and foley artist.He was best remembered as the third official voice of Mickey Mouse in English (following Walt Disney and Jimmy MacDonald) and the first official casting following the establishment of Disney Character Voices International in 1988.
A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media.
Chorus (or chorusing, choruser or chorused effect) is an audio effect that occurs when individual sounds with approximately the same time, and very similar pitches, converge. While similar sounds coming from multiple sources can occur naturally, as in the case of a choir or string orchestra , it can also be simulated using an electronic effects ...
As far back as Ancient Greece, sound effects have been used in entertainment productions. Sound effects (also known as sound FX, SFX, or simply FX) are used to enhance theatre, radio, film, television, video games, and online media. Sound effects were originally added to productions by creating the sounds needed in real-time.
By using basic colors and the original sound effects, effort was put forth to capture the look and feel of "classic" Disney. Each half-hour episode consisted of various short cartoons that fell into three general types: 90-second gag cartoons, 7-and-a-half-minute character cartoons, and 12-minute "Mouse Tales" based on famous stories. [2]
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