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Playground Access PHP Ruby/Rails Python/Django SQL Other DB Fiddle [am]: Free & Paid No No No Yes MySQL, PostgreSQL, SQLite dbfiddle [an]: Free No No No Yes Db2, Firebird, MariaDB, MySQL, Node.js, Oracle, Postgres, SQL Server, SQLite, YugabyteDB
Ninja is a build system developed by Evan Martin, [4] a Google employee. Ninja has a focus on speed and it differs from other build systems in two major respects: it is designed to have its input files generated by a higher-level build system, and it is designed to run builds as fast as possible.
Build automation is the practice of building software systems in a relatively unattended fashion. The build is configured to run with minimized or no software developer interaction and without using a developer's personal computer.
By using a cross-platform compile farm, such errors can be identified and fixed. Distributed compilation: Building software packages typically requires operations that can be run in parallel (for example, compiling individual source code files). By using a compile farm, these operations can be run in parallel on separate machines.
Meson (/ ˈ m ɛ. s ɒ n /) [2] is a software build automation tool for building a codebase. Meson adopts a convention over configuration approach to minimize the data required to configure the most common operations. [3] Meson is free and open-source software under the Apache License 2.0. [4]
Several code generation DSLs (attribute grammars, tree patterns, source-to-source rewrites) Active DSLs represented as abstract syntax trees DSL instance Well-formed output language code fragments Any programming language (proven for C, C++, Java, C#, PHP, COBOL) gSOAP: C / C++ WSDL specifications
Enter Ninja Farm, a free-to-play--you guessed it--farming simulator available for iPhone and iPad for free. In Ninja Farm, players create a decorative farm with which to harvest ninjas ...
ns-3 is a discrete-event network simulator, sometimes called a 'system simulator' in contrast to a 'link simulator' that models an individual communications link in more detail. ns-3 is written in C++ and compiled into a set of shared libraries that are linked by executable programs that describe the desired simulation topology and configuration.