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Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.
Re-Logic was founded at the beginning of Terraria ' s development cycle, starting in January 2011, by Andrew Spinks. [3] [4] The game was released for Microsoft Windows on 16 May 2011 [5] and received multiple updates later on.
An indie video game or indie game, short for independent video game, is a video game created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games.
Windows: Another story of Bloodlust, this time told through the eyes of Ravenblood. His journey in search of lost strength and revenge will take you through the dark tombs and dungeons of the Vampirem. Released on Steam. Vampire: The Masquerade – Shadows of New York: 2020-09-10 Win, Mac, Linux, PlayStation 4, Xbox One, Switch
Nightmare Creatures is a 1997 survival horror video game developed by Kalisto Entertainment for PlayStation, Windows, and Nintendo 64. A sequel, Nightmare Creatures II, was released three years later. A mobile phone version of Nightmare Creatures was developed and published by Gameloft in 2003.
Little Nightmares takes place in a 3D world where the player encounters platforming situations and puzzles that must be solved to proceed. The player is generally rendered helpless in their environment due to the lack of any combat abilities, and must rely on stealth and the environment to hide from the various enemies.
Nightmare is the father of the Dreamqueen, a similar being who rules her own "dream dimension". She was conceived when Nightmare impregnated a succubus named Zhilla Char. [7] Nightmare's realm is not part of the Mindscape, but the Sleepwalkers are aware of him and consider him an enemy. Because Sleepwalkers do not have to sleep, Nightmare has ...
Neverending Nightmares is a video game developed by Infinitap Games. It is a horror game drawing inspiration from the lead designer Matt Gilgenbach's personal struggles with obsessive–compulsive disorder and depression; [2] in an interview, he stated that he was "trying to create that feeling [of bleakness and hopelessness] in Neverending Nightmares".