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Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively.
iTunes is a media player, media library, and mobile device management utility developed by Apple.It is used to purchase, play, download and organize digital multimedia on personal computers running the macOS and Windows operating systems, and can be used to rip songs from CDs as well as playing content from dynamic, smart playlists.
The new version was available for download later that day. One major feature includes the integration of " iTunes Ping ", which brings a social factor to the iTunes experience. Apple CEO Steve Jobs also announced a new logo, one without a CD in the background because of the increasing popularity of iTunes digital downloads.
In January 2017, Nvidia unveiled GeForce Now clients for Windows and Mac computers, available in North America and Europe as a free beta. [4] GeForce NOW lets users access a virtual computer, where they can install their existing games from existing digital distribution platforms, and play them remotely. As with the original Shield version, the ...
The GeForce 30 series is a suite of graphics processing units (GPUs) developed by Nvidia, succeeding the GeForce 20 series. The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores . [ 3 ]
iTunes is a media player, media library, Internet radio broadcaster, mobile device management utility, and the client app for iTunes Store. It is used to purchase, play, download, and organize digital multimedia, on personal computers running the macOS and Windows operating systems. iTunes is developed by Apple Inc. It was announced on January ...
iLife is a discontinued software suite for macOS and iOS developed by Apple Inc. It consists of various programs for media creation, organization, editing and publishing. At various times, it included: iTunes, iMovie, iPhoto, iDVD, iWeb, and GarageBand.
[4] [5] Games can share multiplayer functionality between the Mac and iOS versions of the app. [6] Game Center was introduced to the public in iOS 4.1 after an earlier developer release. Game Center can be implemented by developers as of iOS 4.1 or later, and macOS 10.12 or later, through the GameKit framework.