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  2. Reflection (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(computer_graphics)

    Ray-traced model demonstrating specular reflection. Reflection in computer graphics is used to render reflective objects like mirrors and shiny surfaces. Accurate reflections are commonly computed using ray tracing whereas approximate reflections can usually be computed faster by using simpler methods such as environment mapping.

  3. Spinning mirror system - Wikipedia

    en.wikipedia.org/wiki/Spinning_mirror_system

    Figure 1: Diagram and image of a spinning mirror system. The diagram shows the mirror system and the synchronized engine that displays light from the high speed video projector . Spinning mirror systems are used to build interactive 3D graphics and autostereoscopic visuals visible to multiple simultaneous viewers, since a different view can be ...

  4. Current mirror - Wikipedia

    en.wikipedia.org/wiki/Current_mirror

    A current mirror is a circuit designed to copy a current through one active device by controlling the current in another active device of a circuit, keeping the output current constant regardless of loading. The current being "copied" can be, and sometimes is, a varying signal current.

  5. Virtual image - Wikipedia

    en.wikipedia.org/wiki/Virtual_image

    The formation of the virtual image A' of the object A via a plane mirror. For people looking at the mirror, the object A is apparently located at the position of A' although it does not physically exist there. The magnification of the virtual image formed by the plane mirror is 1. Top: The formation of a virtual image using a diverging lens.

  6. Computer-generated imagery - Wikipedia

    en.wikipedia.org/wiki/Computer-generated_imagery

    These images are either static (i.e. still images) or dynamic (i.e. moving images). CGI both refers to 2D computer graphics and (more frequently) 3D computer graphics with the purpose of designing characters, virtual worlds, or scenes and special effects (in films, television programs, commercials, etc.).

  7. Ray marching - Wikipedia

    en.wikipedia.org/wiki/Ray_marching

    Ray marching is a class of rendering methods for 3D computer graphics where rays are traversed iteratively, effectively dividing each ray into smaller ray segments, sampling some function at each step.

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  9. Digital micromirror device - Wikipedia

    en.wikipedia.org/wiki/Digital_micromirror_device

    The advantages of the latter are more accurate timing and a more cinematic moving image. A broken DMD chip showing the "white dots" appearing on screen as "white pixels". The described failure mode on these is caused by internal contamination usually due to seal failure corroding the mirror supports.

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