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  2. Learning automaton - Wikipedia

    en.wikipedia.org/wiki/Learning_automaton

    A learning automaton is one type of machine learning algorithm studied since 1970s. Learning automata select their current action based on past experiences from the environment. It will fall into the range of reinforcement learning if the environment is stochastic and a Markov decision process (MDP) is used.

  3. Automata theory - Wikipedia

    en.wikipedia.org/wiki/Automata_theory

    Each model in automata theory plays important roles in several applied areas. Finite automata are used in text processing, compilers, and hardware design. Context-free grammar (CFGs) are used in programming languages and artificial intelligence. Originally, CFGs were used in the study of human languages.

  4. Weighted automaton - Wikipedia

    en.wikipedia.org/wiki/Weighted_automaton

    Hasse diagram of some classes of quantitative automata, ordered by expressiveness. [1]: Fig.1 In theoretical computer science and formal language theory, a weighted automaton or weighted finite-state machine is a generalization of a finite-state machine in which the edges have weights, for example real numbers or integers.

  5. Finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Finite-state_machine

    Finite-state machines are a class of automata studied in automata theory and the theory of computation. In computer science, finite-state machines are widely used in modeling of application behavior (control theory), design of hardware digital systems, software engineering, compilers, network protocols, and computational linguistics.

  6. Automata-based programming - Wikipedia

    en.wikipedia.org/wiki/Automata-based_programming

    Automata-based programming is a programming paradigm in which the program or part of it is thought of as a model of a finite-state machine (FSM) or any other (often more complicated) formal automaton (see automata theory). Sometimes a potentially infinite set of possible states is introduced, and such a set can have a complicated structure, not ...

  7. Nondeterministic finite automaton - Wikipedia

    en.wikipedia.org/wiki/Nondeterministic_finite...

    In automata theory, a finite-state machine is called a deterministic finite automaton (DFA), if each of its transitions is uniquely determined by its source state and input symbol, and; reading an input symbol is required for each state transition.

  8. Muller automaton - Wikipedia

    en.wikipedia.org/wiki/Muller_automaton

    In automata theory, a Muller automaton is a type of an ω-automaton.The acceptance condition separates a Muller automaton from other ω-automata. The Muller automaton is defined using a Muller acceptance condition, i.e. the set of all states visited infinitely often must be an element of the acceptance set.

  9. Thread automaton - Wikipedia

    en.wikipedia.org/wiki/Thread_automaton

    A thread store S is a finite set of threads, viewed as a partial function from U * to N, such that dom(S) is closed by prefix. A thread automaton configuration is a triple ‹ l , p , S ›, where l denotes the current position in the input string, p is the active thread, and S is a thread store containing p .