enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Amazon Kinesis - Wikipedia

    en.wikipedia.org/wiki/Amazon_Kinesis

    Kinesis Video Streams is a fully managed service for securely capturing, processing, and storing video streams for analytics and machine learning. [10] It supports multiple video codecs and streaming protocols, making it suitable for various use cases, such as security and surveillance, video-enabled IoT devices, and live event broadcasting.

  3. List of streaming media systems - Wikipedia

    en.wikipedia.org/wiki/List_of_streaming_media...

    Unreal Media Server – multi-protocol media server for streaming any file format and real time live audio/video to WebRTC, Flash, Silverlight, iOS, STB, HTML5 viewers; VideoLAN – GPL; Vidiator – Xenon Streaming Server; VMix – a software switcher, recorder and live streaming program for Windows, developed by Studio Coast PTY LTD; Windows ...

  4. Unreal Media Server - Wikipedia

    en.wikipedia.org/wiki/Unreal_Media_Server

    Unreal Media Server is known for low latency live streaming; with UMS, WebRTC, WebSocket-video/mp4, RTMP and MPEG2-TS protocols latencies of 0.2–2 seconds can be achieved when streaming over the Internet; with Apple HLS the latency can be as low as 3 seconds.

  5. WebRTC - Wikipedia

    en.wikipedia.org/wiki/WebRTC

    WebRTC (Web Real-Time Communication) is a free and open-source project providing web browsers and mobile applications with real-time communication (RTC) via application programming interfaces (APIs). It allows audio and video communication and streaming to work inside web pages by allowing direct peer-to-peer communication, eliminating the need ...

  6. Real-time Transport Protocol - Wikipedia

    en.wikipedia.org/wiki/Real-time_Transport_Protocol

    The Real-time Transport Protocol (RTP) is a network protocol for delivering audio and video over IP networks.RTP is used in communication and entertainment systems that involve streaming media, such as telephony, video teleconference applications including WebRTC, television services and web-based push-to-talk features.

  7. HTTP Live Streaming - Wikipedia

    en.wikipedia.org/wiki/HTTP_Live_Streaming

    HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers.

  8. Adaptive bitrate streaming - Wikipedia

    en.wikipedia.org/wiki/Adaptive_bitrate_streaming

    Adaptive streaming overview Adaptive streaming in action. Adaptive bitrate streaming is a technique used in streaming multimedia over computer networks.. While in the past most video or audio streaming technologies utilized streaming protocols such as RTP with RTSP, today's adaptive streaming technologies are based almost exclusively on HTTP, [1] and are designed to work efficiently over large ...

  9. Media Source Extensions - Wikipedia

    en.wikipedia.org/wiki/Media_Source_Extensions

    Media Source Extensions (MSE) is a W3C specification that allows JavaScript to send byte streams to media codecs within web browsers that support HTML video and audio. [5] Among other possible uses, this allows the implementation of client-side prefetching and buffering code for streaming media entirely in JavaScript.