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In computing, a scenario (UK: / s ɪ ˈ n ɑː r i oʊ /, US: / s ə ˈ n ɛər i oʊ /; loaned from Italian scenario (pronounced [ʃeˈnaːrjo]), from Latin scena 'scene' [1]) is a narrative of foreseeable interactions of user roles (known in the Unified Modeling Language as 'actors') and the technical system, which usually includes computer hardware and software.
Issues barring the adoption of cloud computing are due in large part to the private and public sectors' unease surrounding the external management of security-based services. It is the very nature of cloud computing-based services, private or public, that promote external management of provided services.
"A cloud deployment model represents the way in which cloud computing can be organized based on the control and sharing of physical or virtual resources." [3] Cloud deployment models define the fundamental patterns of interaction between cloud customers and cloud providers. They do not detail implementation specifics or the configuration of ...
Cloud computing and storage provide users with the capabilities to store and process their data in third-party data centers. [1] Organizations use the cloud in a variety of different service models (with acronyms such as SaaS, PaaS, and IaaS) and deployment models (private, public, hybrid, and community).
Platform as a service (PaaS) or application platform as a service (aPaaS) or platform-based service is a cloud computing service model where users provision, instantiate, run and manage a modular bundle of a computing platform and applications, without the complexity of building and maintaining the infrastructure associated with developing and launching application(s), and to allow developers ...
Cloud computing architecture refers to the components and subcomponents required for cloud computing.These components typically consist of a front end platform (fat client, thin client, mobile), back end platforms (servers, storage), a cloud based delivery, and a network (Internet, Intranet, Intercloud).
A personal cloud is a collection of digital content and services that are accessible from any device through the Internet. It is not a tangible entity, but a place that gives users the ability to store, synchronize, stream and share content on a relative core, moving from one platform, screen and location to another.
The dynamic adaptation of capacity, e.g., by altering the use of computing resources, to meet a varying workload is called "elastic computing". [ 3 ] [ 4 ] In the world of distributed systems , there are several definitions according to the authors, some considering the concepts of scalability a sub-part of elasticity, others as being distinct.