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  2. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  3. Rationalisation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Rationalisation_(mathematics)

    In elementary algebra, root rationalisation (or rationalization) is a process by which radicals in the denominator of an algebraic fraction are eliminated.. If the denominator is a monomial in some radical, say , with k < n, rationalisation consists of multiplying the numerator and the denominator by , and replacing by x (this is allowed, as, by definition, a n th root of x is a number that ...

  4. Solution in radicals - Wikipedia

    en.wikipedia.org/wiki/Solution_in_radicals

    A solution in radicals or algebraic solution is an expression of a solution of a polynomial equation that is algebraic, that is, relies only on addition, subtraction, multiplication, division, raising to integer powers, and extraction of n th roots (square roots, cube roots, etc.). A well-known example is the quadratic formula

  5. Exponentiation by squaring - Wikipedia

    en.wikipedia.org/wiki/Exponentiation_by_squaring

    Some variants are commonly referred to as square-and-multiply algorithms or binary exponentiation. These can be of quite general use, for example in modular arithmetic or powering of matrices. For semigroups for which additive notation is commonly used, like elliptic curves used in cryptography , this method is also referred to as double-and-add .

  6. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    In software, this may be called "shift and add" due to bitshifts and addition being the only two operations needed. In 1960, Anatoly Karatsuba discovered Karatsuba multiplication, unleashing a flood of research into fast multiplication algorithms. This method uses three multiplications rather than four to multiply two two-digit numbers.

  7. Polynomial root-finding - Wikipedia

    en.wikipedia.org/wiki/Polynomial_root-finding

    The oldest method of finding all roots is to start by finding a single root. When a root r has been found, it can be removed from the polynomial by dividing out the binomial x – r. The resulting polynomial contains the remaining roots, which can be found by iterating on this process.

  8. Division algorithm - Wikipedia

    en.wikipedia.org/wiki/Division_algorithm

    Long division is the standard algorithm used for pen-and-paper division of multi-digit numbers expressed in decimal notation. It shifts gradually from the left to the right end of the dividend, subtracting the largest possible multiple of the divisor (at the digit level) at each stage; the multiples then become the digits of the quotient, and the final difference is then the remainder.

  9. Order of operations - Wikipedia

    en.wikipedia.org/wiki/Order_of_operations

    The order of operations, that is, the order in which the operations in an expression are usually performed, results from a convention adopted throughout mathematics, science, technology and many computer programming languages.

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