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  2. Pseudoforest - Wikipedia

    en.wikipedia.org/wiki/Pseudoforest

    That is, if c is a constant with 0 < c < 1/2, and P c (n) is the probability that choosing uniformly at random among the n-vertex graphs with cn edges results in a pseudoforest, then P c (n) tends to one in the limit for large n. However, for c > 1/2, almost every random graph with cn edges has a large component that is not unicyclic.

  3. Triangle-free graph - Wikipedia

    en.wikipedia.org/wiki/Triangle-free_graph

    In the mathematical area of graph theory, a triangle-free graph is an undirected graph in which no three vertices form a triangle of edges. Triangle-free graphs may be equivalently defined as graphs with clique number ≤ 2, graphs with girth ≥ 4, graphs with no induced 3-cycle, or locally independent graphs.

  4. Tree (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Tree_(graph_theory)

    G has no simple cycles and has n − 1 edges. As elsewhere in graph theory, the order-zero graph (graph with no vertices) is generally not considered to be a tree: while it is vacuously connected as a graph (any two vertices can be connected by a path), it is not 0-connected (or even (−1)-connected) in algebraic topology, unlike non-empty ...

  5. Graph (discrete mathematics) - Wikipedia

    en.wikipedia.org/wiki/Graph_(discrete_mathematics)

    A graph with three vertices and three edges. A graph (sometimes called an undirected graph to distinguish it from a directed graph, or a simple graph to distinguish it from a multigraph) [4] [5] is a pair G = (V, E), where V is a set whose elements are called vertices (singular: vertex), and E is a set of unordered pairs {,} of vertices, whose elements are called edges (sometimes links or lines).

  6. No-three-in-line problem - Wikipedia

    en.wikipedia.org/wiki/No-three-in-line_problem

    The fact that the no-three-in-line problem has a solution with linearly many points can be translated into graph drawing terms as meaning that every graph, even a complete graph, can be drawn without unwanted vertex-edge incidences using a grid whose area is quadratic in the number of vertices, and that for complete graphs no such drawing with ...

  7. Loop (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Loop_(graph_theory)

    In graph theory, a loop (also called a self-loop or a buckle) is an edge that connects a vertex to itself. A simple graph contains no loops. Depending on the context, a graph or a multigraph may be defined so as to either allow or disallow the presence of loops (often in concert with allowing or disallowing multiple edges between the same ...

  8. Bridge (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Bridge_(graph_theory)

    A graph with 16 vertices and six bridges (highlighted in red) An undirected connected graph with no bridge edges. In graph theory, a bridge, isthmus, cut-edge, or cut arc is an edge of a graph whose deletion increases the graph's number of connected components. [1] Equivalently, an edge is a bridge if and only if it is not contained in any cycle.

  9. Monochromatic triangle - Wikipedia

    en.wikipedia.org/wiki/Monochromatic_triangle

    The monochromatic triangle problem takes as input an n-node undirected graph G(V,E) with node set V and edge set E. The output is a Boolean value, true if the edge set E of G can be partitioned into two disjoint sets E1 and E2, such that both of the two subgraphs G1(V,E1) and G2(V,E2) are triangle-free graphs, and false otherwise.